Garry's Mod
gm_sunsetgulch
Mostrando 11-20 de 44 aportaciones
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Actualización: 10 FEB 2017 a las 23:08

Soundscape Bug Fix

Actualización: 10 FEB 2017 a las 22:36

Added Soundscapes, adjusted Wolfram Yard layout slightly.

Actualización: 18 ENE 2017 a las 18:56

Material Fix on TC Purple

Actualización: 17 ENE 2017 a las 17:38

Fixed bump on bascule bridge, adjusted triggering for passing sidings, added moving cars in skybox

Actualización: 5 ENE 2017 a las 23:38

Added Blue Flags to Wolfram shops, added crossing and roads near Dragon's rock, added flow in river, fixed Kahuna signals, made Crucible a passing siding, Changed signals in Rockfort, fixed cubemaps, added extra switching siding in Cement Plant

Actualización: 25 DIC 2016 a las 3:01

Initial Release of the final update set! New and improved map featuring Trakpak2, fully automatic passing loops, better scenery, and more!

Actualización: 15 NOV 2015 a las 18:56

Trees.

Actualización: 15 NOV 2015 a las 18:36

Reorganized Rockfort, moving most major yard facilities into it, Turned Sunset Caverns Yard into a coal mine, made a few little cosmetic changes here and there, added foliage in the caverns (Yes, you read that right), fixed (I hope) the crossings.

Actualización: 20 SEP 2015 a las 16:16

Added fully-functional Railroad Crossings, made some fine signal adjustments, increased Rockfort Lead lengths

Actualización: 8 SEP 2015 a las 17:59

Bug Fix