Garry's Mod
gm_sunsetgulch
Se afișează 11-20 din 44 intrări
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Actualizare: 10 febr. 2017 @ 23:08

Soundscape Bug Fix

Actualizare: 10 febr. 2017 @ 22:36

Added Soundscapes, adjusted Wolfram Yard layout slightly.

Actualizare: 18 ian. 2017 @ 18:56

Material Fix on TC Purple

Actualizare: 17 ian. 2017 @ 17:38

Fixed bump on bascule bridge, adjusted triggering for passing sidings, added moving cars in skybox

Actualizare: 5 ian. 2017 @ 23:38

Added Blue Flags to Wolfram shops, added crossing and roads near Dragon's rock, added flow in river, fixed Kahuna signals, made Crucible a passing siding, Changed signals in Rockfort, fixed cubemaps, added extra switching siding in Cement Plant

Actualizare: 25 dec. 2016 @ 3:01

Initial Release of the final update set! New and improved map featuring Trakpak2, fully automatic passing loops, better scenery, and more!

Actualizare: 15 nov. 2015 @ 18:56

Trees.

Actualizare: 15 nov. 2015 @ 18:36

Reorganized Rockfort, moving most major yard facilities into it, Turned Sunset Caverns Yard into a coal mine, made a few little cosmetic changes here and there, added foliage in the caverns (Yes, you read that right), fixed (I hope) the crossings.

Actualizare: 20 sept. 2015 @ 16:16

Added fully-functional Railroad Crossings, made some fine signal adjustments, increased Rockfort Lead lengths

Actualizare: 8 sept. 2015 @ 17:59

Bug Fix