Garry's Mod

Garry's Mod

Fin 3 - Superior Flight
Näytetään 11–20 / 34
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Päivitys: 7.9.2024 klo 23.32
tekijältä [MG] Cheezus

Fix velocity calculation location issue with primitive airfoils

Päivitys: 28.8.2024 klo 13.22
tekijältä [MG] Cheezus

Clientside optimizations, better lift/drag vector display

Lift/drag vector display is now scaled by the square root of its length rather than its length directly, no more extremely long vector lines

Päivitys: 28.8.2024 klo 12.22
tekijältä [MG] Cheezus

Allow P2M entities to have fin applied

Päivitys: 27.8.2024 klo 17.22
tekijältä [MG] Cheezus

Further primitive airfoil improvements - now accounts for the control surface setting properly

Päivitys: 27.8.2024 klo 12.36
tekijältä [MG] Cheezus

Better primitive airfoil support - now calculates the surface area and aspect ratio based on the primitive's settings rather than its bounding box

Päivitys: 14.8.2024 klo 20.34
tekijältä [MG] Cheezus

Fix drag removal/damping removal not being applied on physobj change

Päivitys: 4.8.2024 klo 11.45
tekijältä [MG] Cheezus

Clean up hud code, remove unnecessary title from tool menu, fix localization not loading

Päivitys: 25.6.2024 klo 9.15
tekijältä [MG] Cheezus

Make low pass filter optional, disabled by default

Päivitys: 25.6.2024 klo 7.31
tekijältä [MG] Cheezus

Low pass filter on lift/drag to dampen oscillations on light vehicles

Päivitys: 13.5.2024 klo 13.17
tekijältä [MG] Cheezus

Fix player fin count not decrementing when removing fins