边缘世界 RimWorld

边缘世界 RimWorld

EBSG Framework
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更新于:8 月 2 日 下午 1:11

- Added loadBefore tiagocc0.FemaleBodyVariants

更新于:7 月 28 日 上午 6:58

- Tweaked Projectile Impact Effects' harmony patch to make it hopefully more consistent in the activation

更新于:7 月 24 日 下午 6:33

- Weapon Trait Extension : An extension for WeaponTraitDefs that allow for changing the projectile fired or melee damage dealt
- Ability Validator gains inverts for light, body size, and time, and a way to check the current season
- Dynamic Resource Genes which use conditional drain/regen can now use invertTime and invertLight, and can now check the season, day of the year, and day of the quadrum
- Conditional Stat Affecters involving time, light, and temperature all gained inverts, and new conditionals have been created related to the season, day of the year, day of the quadrum, and a multi version for all of the time conditionals. Time related conditionals are still also included in the map multi conditional

更新于:7 月 22 日 上午 5:52

- Fixed 1.6 issue that caused mechs resurrected in the gestator to lose their starting hediffs as long as the pawn kind has the Force Starting Hediffs Extension

更新于:7 月 20 日 上午 11:58

- Flexible Entity Releaser : A version of the Building_TrapReleaseEntity that allows for specifying most of the information in xml
- Due to a vanilla bug, Damage Over Time is reverting back to standard CompTick instead of using intervals
- Forgot to remove Healthiness related xml in the 1.6 update. It wasn't actually doing anything, so this probably won't have an impact on most people

更新于:7 月 19 日 下午 4:01

- Tweaked Mechanitor Stats code in an attempt to increase performance a little bit

更新于:7 月 18 日 下午 3:37

- Give Multiple Hediffs and Hediffs on Removal gained skipExisting, which allows you to tell the comp to just skip the hediff if it already exists instead of changing the severity
- Attempted to make Equip Restrict's outputs less confusing to read

更新于:7 月 18 日 上午 4:57

- Gender by Age should properly change a pawn's gender now, and pawns that turn into females will lose the beard whenever relevant

更新于:7 月 13 日 上午 10:05

- Fixing the 1.5 Assembly

更新于:7 月 10 日 上午 11:36

- Evolving Genes gained complexSkillRequirements
- Any comp that uses the prerequisites node for its prereqs gained skillRequirements and complexSkillRequirements