RimWorld
EBSG Framework
Wyświetlanie 21-30 z 135 pozycji
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Aktualizacja: 2 sierpnia o godz. 13:11
twórca: Alite

- Added loadBefore tiagocc0.FemaleBodyVariants

Aktualizacja: 28 lipca o godz. 6:58
twórca: Alite

- Tweaked Projectile Impact Effects' harmony patch to make it hopefully more consistent in the activation

Aktualizacja: 24 lipca o godz. 18:33
twórca: Alite

- Weapon Trait Extension : An extension for WeaponTraitDefs that allow for changing the projectile fired or melee damage dealt
- Ability Validator gains inverts for light, body size, and time, and a way to check the current season
- Dynamic Resource Genes which use conditional drain/regen can now use invertTime and invertLight, and can now check the season, day of the year, and day of the quadrum
- Conditional Stat Affecters involving time, light, and temperature all gained inverts, and new conditionals have been created related to the season, day of the year, day of the quadrum, and a multi version for all of the time conditionals. Time related conditionals are still also included in the map multi conditional

Aktualizacja: 22 lipca o godz. 5:52
twórca: Alite

- Fixed 1.6 issue that caused mechs resurrected in the gestator to lose their starting hediffs as long as the pawn kind has the Force Starting Hediffs Extension

Aktualizacja: 20 lipca o godz. 11:58
twórca: Alite

- Flexible Entity Releaser : A version of the Building_TrapReleaseEntity that allows for specifying most of the information in xml
- Due to a vanilla bug, Damage Over Time is reverting back to standard CompTick instead of using intervals
- Forgot to remove Healthiness related xml in the 1.6 update. It wasn't actually doing anything, so this probably won't have an impact on most people

Aktualizacja: 19 lipca o godz. 16:01
twórca: Alite

- Tweaked Mechanitor Stats code in an attempt to increase performance a little bit

Aktualizacja: 18 lipca o godz. 15:37
twórca: Alite

- Give Multiple Hediffs and Hediffs on Removal gained skipExisting, which allows you to tell the comp to just skip the hediff if it already exists instead of changing the severity
- Attempted to make Equip Restrict's outputs less confusing to read

Aktualizacja: 18 lipca o godz. 4:57
twórca: Alite

- Gender by Age should properly change a pawn's gender now, and pawns that turn into females will lose the beard whenever relevant

Aktualizacja: 13 lipca o godz. 10:05
twórca: Alite

- Fixing the 1.5 Assembly

Aktualizacja: 10 lipca o godz. 11:36
twórca: Alite

- Evolving Genes gained complexSkillRequirements
- Any comp that uses the prerequisites node for its prereqs gained skillRequirements and complexSkillRequirements