Company of Heroes 3

Company of Heroes 3

(2) Ansaldo Genova
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更新:2024年8月23日 @ 20時56分
更新者:GBPirate

更新:2024年8月19日 @ 21時25分
更新者:GBPirate

更新:2024年3月17日 @ 14時33分
更新者:GBPirate

This update fixes heavy cover near the train station.

更新:2024年2月23日 @ 23時44分
更新者:GBPirate

更新:2024年2月19日 @ 23時36分
更新者:GBPirate

Various changes based on feedback from Monolithic Bacon and Elpern.

Find more details in this map's channel in the CoH WB Discord server

更新:2024年2月15日 @ 23時15分
更新者:GBPirate

更新:2024年2月15日 @ 14時45分
更新者:GBPirate

更新:2024年1月23日 @ 14時48分
更新者:GBPirate

V11:
focus on opening up the map in center,
implementing of 2 tank wrecks,
breaking down walls,
installation of more cover,
fixing base sectors and close by garrisons
swapping broken garrisons in the industrial area
implementing another entrance in the west of the center

V12:
changes in resource layout, for more balance
further polish

更新:2024年1月23日 @ 0時11分
更新者:GBPirate

更新:2024年1月21日 @ 22時11分
更新者:GBPirate

Patch notes v11:

Addressing @Caosak:
Changed size of the base layout of the allied base
Open path into the allied base prevented
"demo-charge" of the buker of the allied base no longer possible, installation of obstacles
Changed industrial buildings, which no longer allowed units to exit. Second building of the same entity replaced This is actually a bug on the part of Relic. The entity is not yet fully programmed or contains a bug.
Tower that offered no defence now repaired, the problem here was that the "pre destruction" made the tower unusable
Vehicles that can be destroyed and used by repair have been replaced

@Olvadi addressing (Charlotte & Theo):
The train has been given other carriages that are destroyed in the long term, thus opening up the map, but can provide cover in the early game
Green cover option at barracks area added, for the northern player
The shot blockers of the barracks in the centre horizontally to the players have received a few adjustments and are now permeable to bullets, which opens up the map further
The deep recessed level of the barracks has been given another entrance in the west, which should make it easier to manoeuvre vehicles and flank infantry

@Epsus & Shadow
Entities have been swapped or changed