Garry's Mod

Garry's Mod

Resident Evil 0: HD Remaster - Albert Wesker (Playermodel, NPC & Ragdoll)
正在显示第 1 - 9 项,共 9 项条目
更新于:2 月 9 日 上午 9:43

- Fixed an issues where the radio texture was missing.

更新于:2 月 4 日 上午 10:32

- Edited the lua.

更新于:2 月 3 日 下午 7:33

- Reworked Textures AGAIN (made sure it was similar as re0 in game model.)
- Added Props model for the radio & glasses.
- Added glasses as bodygroup.
- Reworked The addons workshop pictures
- Fixed a bunch of other issues which i honestly can't remenber.

更新于:2024 年 5 月 9 日 下午 6:46

- BC textures DXT5.
- Fixed some NormalMap textures issues due to ligthing and shadow.
- Fixed an issues where weskes left gloves wasn't complety connected to his left arm.
- Changed his pose animation from "d2_coast03_Odessa_RPG_Give_idle" to "Pose_standing_02".
- Changed his pose animation from "idle_suitcase" to "busyidle2"
- Fixed an issues where his eyelid were lowering too much when looking up, causing some flex to not work as intended.

更新于:2024 年 5 月 9 日 上午 12:46

- Fixed an issue wheres the eyelids weren't working correctly
- Fixed an issue where the one of the eye was pointing inward
- Removed the Red eyes reflections from the glasses

更新于:2023 年 12 月 2 日 下午 5:25

- Fixed an issue where the reverted hair textures was missing x2
- Fixed an issue where the NPC could not be spawned

更新于:2023 年 12 月 1 日 上午 11:46

- Removed facial bones
- Added their jigglebones to the reference and ragdoll models

更新于:2023 年 11 月 30 日 下午 7:56

- Add to the lua :
resource.AddWorkshop(3101353600)

- Fixed an issue where the reverted hair was using the wrong textures.
- Fixed the spec textures inside the Normalmap.

更新于:2023 年 11 月 30 日 下午 7:27

- Importing addon with gmpublisher