Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
Hiển thị 171-180 trong 224 mục
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Cập nhật: 10 Thg01, 2024 @ 7:27am

Version 2.11b
-Fixed coordinates for Oxyotl's first mission

Cập nhật: 10 Thg01, 2024 @ 7:13am

Version 2.11a
-Fixed missing rebel units, which didn't allow the new factions to rebel/reemerge
-Fixed TEB's rebel units too, they needed to be in cdir_military_generator_unit_qualities, oops

Cập nhật: 9 Thg01, 2024 @ 4:41am

Version 2.10
-Tweaked battle catchment map, south world edge mountains should now be drier and orcier

Cập nhật: 5 Thg01, 2024 @ 7:20am

Version 2.9
-Changed the River of Echoes "sea lane" UI, 2d art by Partypus
-Adjusted the sea lane off the coast of Estalia so it goes to Sour Sea
-Added a few more sea lanes, one to get from Araby to the Sour Sea, one to get from Sour Sea to River Ruin, and then one to bypass Galleon's Graveyard

Cập nhật: 5 Thg01, 2024 @ 3:54am

Version 2.8
-Fixed Kroq-Gar's start. Konquata is now a level 2 settlement and starts with a growth building. The special Konquata settlement doesn't have income or growth, vanilla problem.

Cập nhật: 3 Thg01, 2024 @ 4:51am

Version 2.7
-Kraka Ravn's port now works for Tomb Kings

Cập nhật: 3 Thg01, 2024 @ 2:43am

Version 2.6
-Eltharion can now get to 100 (103 actually) Yvresse defense, he gets two more points per Tamarha upgrade
-New wef settlement visuals for Sharpthorn Forest, that autumn place in athel loren, and Oasis of a Thousand and One Camels
-Oasis of a Thousand and One Camels now has magical forest climate

Cập nhật: 2 Thg01, 2024 @ 12:04pm

Version 2.5 (possibly broke saves, last time, I swear)
-Added back in that map fix from version 2.2 which was unintentionally removed in 2.3
-If you are having saved game problems, try the 2.1b version, linked in mod description
-Fixed some typos/inconsistencies spotted by Tutur
-Made swamp unsuitable for Cathay rather than uninhabitable

Cập nhật: 2 Thg01, 2024 @ 12:23am

Version 2.4
-Fixed suss/shearwald/pina wef factions being able to build the normal tree spirit building
-MCT settings script adjusted to have a fallback if given an invalid selection (will automatically fix the lizardmen, but you could've just fixed the dropdown box yourself :steamfacepalm:)

Cập nhật: 1 Thg01, 2024 @ 8:41am

Version 2.3 (possibly broke saved games, unintentionally this time)
-Added a script to fix settlements (and garrisoned armies) not revealing a certain terrain patch
-Fixed localisation for Maelstrom attrition
-Reduced Maelstrom attrition damage
-Unintentionally reverted aversion 2.2's map fix, back to 2.1b, shit