Starbound
Book of Spirits - NPC & Monster Name Displayer
Mostrando 1-10 de 20 aportaciones
< 1  2 >
Actualización: 9 MAY a las 13:52

4.1

Small fix for the colored capture pod icon. Now it should update properly when hitting different targets if one of them was weakened.

Actualización: 9 MAY a las 13:00

NEW BIG UPDATE 4.0
Capturable monsters now shows a capture pod next to their display name and it will change of color when their capturable hp threshold is met.

Actualización: 26 ABR a las 13:35

Moved some leftover patches of generated monsters to the Patch Project

Actualización: 26 ABR a las 12:53

Removed Includes and set Priority to -1.

Actualización: 26 ABR a las 12:33

Actualización: 26 ABR a las 9:04

Actualización: 26 ABR a las 8:14

Actualización: 25 ABR a las 19:38

NEW BIG UPDATE 3.0

  • You can now rename ship pets!
  • Interact twice with your ship pet within the span of 0.5 seconds to open the rename interface.
    Custom pets from mods need to be patched to be able to rename them. See the pet compatiblity list.
  • This mod now loads after any mod is patching, i have decided to add support for other mods directly here. If there is any mod you want to get full support, ask in the thread or comments.

Actualización: 28 DIC 2023 a las 17:57

NEW BIG UPDATE 2.0

This update adds some stuff that i had pending from the release.

  • Generated Monster now have names and custom title which is based on their type and parts patterns. The current list only uses the head for the name since i think that is enough, but more part patterns can be added to affect the name.
  • Rare variants of monsters now have custom title to identify them easier.
  • Added custom title for elite monsters.
  • Added a Steam Guide to make it easier to understand how to patch/support the mod for modders.

Actualización: 1 DIC 2023 a las 7:30

Updated the core script to add support for titles for generic monsters. Thanks to Poine.