Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
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更新于:2023 年 10 月 15 日 上午 11:14

Released Agony ver:0.1.9

- continued battle balance overhaul
- doubled all growth values from buildings
- added sea peoples building+units in preparation to replace sea peoples mechanic (player can already interact with it)
- disabled raze option for outposts
- replaced % food income from growth to flat food income
- removed all start turn base income from player
- reduced desert attrition
- changed no sea-people invasion and no crisis events as default campaign settings

更新于:2023 年 10 月 14 日 上午 2:33

Hot Fix Agony ver:0.1.8a

- fixed and re-enabled fog of war preventing settlement interaction
- fixed T-pose of general units with heavy equipment

更新于:2023 年 10 月 13 日 上午 8:39

temp. re-enabled fog of war interactions

更新于:2023 年 10 月 13 日 上午 7:42

Released Agony ver:0.1.8

Population/Migration
- added Migration mechanic
- population/workforce will migrate away from provinces with low happiness
- migrating population will reduce influence in target provinces
- influence affects happiness

Other
- disabled interaction of settlements that are in fog of war

更新于:2023 年 10 月 12 日 上午 11:55

Released Agony ver:0.1.5

- enabled recruitment even at low population numbers
- at workforce stage 0 and 1, recruited units will only have a minimum number of men and need to replenish first
- removed all resource background income from AI
- added extra food income from idle workforce that can help with food production

更新于:2023 年 10 月 12 日 上午 4:20

Released Agony ver:0.1.0

- in depth overhaul of battles (covering mostly everything now)
- minor fixes and Agony version/welcome display on campaign start

更新于:2023 年 10 月 11 日 下午 9:35

Hot Fix #2 Agony ver:0.0.1

- added back siege equipment

更新于:2023 年 10 月 11 日 上午 10:53

Hot Fix Agony ver:0.0.1

- fixed some errors in population script, regarding replenishment logic

更新于:2023 年 10 月 11 日 上午 9:09

Agony, initial release