Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
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Opdatering: 20. mar. 2024 kl. 3:57

Opdatering: 18. mar. 2024 kl. 2:36

Intermediate HighTide Update Agony ver:0.4.7_ht-6a

- added campaign movement changes to seasons
- added replenishment blocker to post battle effect

Opdatering: 16. mar. 2024 kl. 7:38

Intermediate HighTide Update Agony ver:0.4.7_ht-6 (no version change)

- various opening cutscene fixes

Opdatering: 16. mar. 2024 kl. 7:17

Intermediate HighTide Update Agony ver:0.4.7_ht-6

Seasons
- added graphical changes on campaign map for seasons
- adjusted seasonal effects

Opdatering: 10. mar. 2024 kl. 7:34

Intermediate HighTide Update Agony ver:0.4.7_ht-5 (no version change)

- changed 1x garrison unit to general bodyguard unit

Opdatering: 10. mar. 2024 kl. 7:03

Intermediate HighTide Update Agony ver:0.4.7_ht-5

- applying now tired effect to every army that took part in a battle (not just the major two)
- added 1x garrison unit to each settlement to avoid an issue in which outposts do not support the battle
- applied various general Troy Agony autoresolve changes (not regarding difficulty) to Pharaoh Agony

Opdatering: 9. mar. 2024 kl. 9:39

Intermediate HighTide Update Agony ver:0.4.7_ht-4

- increased AI fortified outpost priority
- added effect to tire an army after a battle

Opdatering: 9. mar. 2024 kl. 8:09

Intermediate HighTide Update Agony ver:0.4.7_ht-3

Population System
- reworked population system
- applies now per province
- each province has population capacity based on food and main building bonuses
- population capacity is decreased for recruited units and buildings
- removed base garrisons from all settlements

Leather & Cloth
- replaced food resource with leather and cloth resource

Economy
- removed unit upkeep (will be controlled by population upkeep)
- added back resource chains

Returning Features
- army garrison buff
- march/stance buff/malus
- resource chain
- resource capacities
- ...


::: Please note that this is still an early release. E.g.: Sea peoples factions are currently disabled, since they are crashing the game as player and need population system to be adjusted to their play-style.

Opdatering: 3. feb. 2024 kl. 1:06

Intermediate HighTide Update Agony ver:0.4.7_ht-2

- various generic battle updates (no in-depth balancing changes yet)
-- affecting morale, fatigue, animations, missiles, weapons

Opdatering: 31. jan. 2024 kl. 16:45