Garry's Mod

Garry's Mod

Campaign Entities
Viser 1–10 av 47 bidrag
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Oppdatering: 19. nov. @ 19.30

fix

Oppdatering: 19. aug. @ 16.21

Fix stupid

Oppdatering: 9. mars @ 12.55

SetPreventTransmitReason stupid fix

Oppdatering: 23. feb. @ 18.12

Fix apc goalid not working

Oppdatering: 19. feb. @ 19.01

no table.count
+ SetPreventTransmitReason drop-in replacement

Oppdatering: 18. feb. @ 15.49

Prevent transmit library improvements

Oppdatering: 8. jan. @ 12.07

Fix stupid in the note
Perimeter walls easier to snap

Oppdatering: 27. des. 2024 @ 13.01

Fix perimeter wall

Oppdatering: 26. des. 2024 @ 18.11

Err stomp

Oppdatering: 26. des. 2024 @ 15.21

Medium update!
Block ulx log spam, preventing one of the dreaded "Client 0 overflowed reliable buffer" crashes

Minor combat node optimisations

New entity, readable NOTE

Fix perimiter wall wire inputs not saving

Huge polish for the dynamic respawn manager, properly handles stuck players now

Remove fastzombie model override, anims are merged in the basegame now