Garry's Mod

Garry's Mod

[STM] Transporter Pattern Enhancer
正在显示第 1 - 10 项,共 15 项条目
< 1  2 >
更新于:2024 年 3 月 1 日 下午 1:58
作者:GuuscoNL

V1.3.1

Fixes:
- Fixed trying to use null entity

更新于:2024 年 2 月 2 日 下午 5:55
作者:GuuscoNL

V1.3

Changed:
- Made transporter location not show if the external transporter tool is being used. This also simplified the code :D

Fix:
- Beam and light sometimes disappear too soon if a pattern enhancer is dormant

更新于:2023 年 12 月 13 日 上午 11:23
作者:GuuscoNL

V1.2.3

Fix:
- Fix dynamic light flickering :D

更新于:2023 年 12 月 12 日 下午 12:46
作者:GuuscoNL

V1.2.2

Added:
- Extra spark when you break the enhancer.
- Thumbnails for the entity and the SWEP.
- Active enhancers won't draw effects if they are dormant.

Fixed:
- Fixed ScannerData Health showing `inf%`.
- Fixed legs of the broken enhancer being glow in the dark.

Other:
- Some small internal refactors

Known issue:
- Flickering of the dynamic light created by connected enhancers. I don't know why this happens or how to fix it...

更新于:2023 年 12 月 12 日 上午 11:38

更新于:2023 年 10 月 30 日 下午 2:54
作者:GuuscoNL

V1.2.1

Added:
- Ability to use pattern enhancers on frozen props. Frozen props also block the beams

Removed:
- Physical damage since it was too easy to damage them and I couldn't figure out how to do it correctly. Damage from weapons is still possible.

Fixed:
- Floating enhancers when they disconnect

更新于:2023 年 10 月 23 日 下午 1:18

V1.2.0
Added:
- Added a real viewmodel

Fix:
- Small hook fixes
- Fix holdtype, hopefully

更新于:2023 年 10 月 17 日 下午 2:05

V1.1.3
Fix:
- Can beam hook...

更新于:2023 年 10 月 17 日 下午 12:32

V1.1.2
Fix:
- Fix hook that doesn't allow active transporters to be transported

更新于:2023 年 10 月 17 日 上午 9:46

V1.1.1
Removed:
- prints