Crusader Kings III

Crusader Kings III

A New Sensible Family 3
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Actualizare: 15 ian. 2024 @ 19:31

  • Added the ability to change sexuality and add flaw traits, secrets, and "special" traits (such as Monk/Nun, Shieldmaiden, etc.). Some of these (the flaw traits, in particular) you add at your own risk.
  • The parameter GUI for your spouse's parents or for a spouse without parents now allows you to set the culture/faith template without leaving that to be random.
  • Skills shown in the character window will now update their values as you make changes.
  • The variable which prevents a dynasty from using the main ANSF decision is now only added to the player's dynasty (and any dynasty you join, if you change dynasties during the event chain). It previously added the variable to your parents' dynasties, regardless of whether or not you joined them.
  • The upper range age for half-siblings has been fixed.

Actualizare: 12 ian. 2024 @ 5:37

  • Biggest change you'll notice is that ANSF3 now includes custom guis - you can set parameters such as exact age, education type, and other things for the next character that gets generated. Changing the traits for a character is no longer a series of events where you randomly hope to get what you want - it is now a gui that lists the traits they have and gives you a drop-down list to change them.
  • If your mother is alive and the house head, she'll now be the target for the death event at the end of the event series instead of your father.
  • If you can't use a character due to an invalid twin trait, it'll now display why.

I'll probably be expanding the age ranges allowed in the parameter gui, and likely adding a few other new things to the trait changing gui, but that'll come in time. For now, I simply wanted to recreate what existed before, and those are all the parameters and traits that you can currently add/change.

Actualizare: 20 dec. 2023 @ 20:14

  • When adjusting a spawned family member's traits, physical and stress-coping traits now also do not repeat once they are discarded.
  • Adjusted the title of the event where a half-sibling's second parent is generated.
  • A few other minor bug fixes.

Actualizare: 11 dec. 2023 @ 14:02

Just updated to show compatibility with 1.11.3. No other changes.

Actualizare: 30 nov. 2023 @ 13:23

Updated to 1.11.2.

Other changes:

  • Fixed the mechanic introduced last update where the event "cycles through" remaining dynasty options for connection, so it works for all three shown and not just the first one.
  • When creating siblings (or half-siblings), the age range now takes into account the possibility that the mother might be well past her child-rearing age (or was when she died) and establishes a minimum age based on the number of years since she was fertile.
  • You can now adjust the education focus for children, and it also gives them the appropriate variable as if they've been training with that focus since the start.

Actualizare: 27 nov. 2023 @ 2:17

  • Fixed the "there must be more options than this" menu option when connecting to dynasties so it actually cycles through the remaining dynasty options rather than just picking three new random ones.
  • Removed the Korean localization, as it's fallen too much out of date.

Actualizare: 23 nov. 2023 @ 9:58

Updating for 1.11.1. Nothing else of note that affects the mod.

Actualizare: 21 nov. 2023 @ 1:40

  • Added a QoL feature where, if there are more than three possible dynasties you can link to, rather than needing to go back to the previous menu and regenerate the list there's now a menu option to discard your current options and see three more. Also, if you're making a character who has no possible options for linking dynasties, the menu option will show as unavailable with a tooltip telling you why.
  • Linking dynasties to a ruler no longer requires that they have an adult heir - if they don't, it simply means you'll be a bastard. The only time an heir will be required is with faiths that don't have bastards.
  • You can no longer link to the dynasties of non-feudal/tribal rulers.
  • Some better error checking implemented for instances where you link to the dynasty of a ruler whose father or mother is dead. This could cause some weirdness when it establishing the age ranges of siblings or the alternate missing parent. Same thing for linking to a father who wasn't a full 20 years older than you, which could cause weirdness on your mother's age range.
  • Some better error checking on when bastard/legitimized bastard traits should be applied, now taking into account the gender succession laws of the ruler you're linking to.
  • The non-ruling parent of a bastard player now properly is assigned the fornicator trait and comes to their court.
  • Created bastard half-siblings can no longer get the legitimized bastard trait.

Actualizare: 18 nov. 2023 @ 5:58

  • If there are no suitable candidates for hooking a character up to an existing dynasty, the option to do so will now appear as greyed out (with an explanation) rather than simply not appearing at all.
  • Fixed an instance where your created in-laws might have the options to re-do their character vanish if they were twins.

Actualizare: 11 nov. 2023 @ 0:31

Updated for the new hotpatch.