Arma 3
Tactical Balaclavas v1.4.3
Visualizzazione di 1-10 elementi su 11
< 1  2 >
Aggiornamento: 27 gen, 9:55

- Fixed the 'undefined variable' error pop-up which would happen upon closing ACE Arsenal during mission

Aggiornamento: 27 lug 2024, 12:57

hotfix 2 #27/07/2024

- fixed error pop-ups during 3DEN mission loading

Aggiornamento: 27 lug 2024, 10:05

Hotfix #27/07/2024

- fixed error pop-ups in 3DEN Editor while manipulating non-cfgVehicles classes (waypoints, groups, etc)

Aggiornamento: 25 lug 2024, 21:23

version 1.4 (July 26th 2024)

- new function delivery via CBA_A3 framework (now required as dependency)
- fixed an issue where unit's face in 3den attributes would not show in the list, then result in default face when any change was applied (particularly with ToH Characters mod)

Aggiornamento: 6 ott 2023, 14:56

HOTFIX
- Fixed: error on loading texture (artefact from previous project)

- Added: balaclava/goggle identity types..
"Deg_Goggles"
"Deg_Balaclavas"
"Deg_Balaclavas_Goggles"
"Deg_Balaclavas_#COLOR#"
"Deg_Balaclavas_#COLOR#_Goggles"
Example: "Deg_Balaclavas_Black_Goggles"

Aggiornamento: 5 ott 2023, 17:58

Added:

Goggles:
- Combat Goggles
- ESS ICE
- ESS RollBar
- EP Gatorz Magnum

Balaclavas:
- TB, Under nose
- TB + goggle variants
- Female variants for each model

Functions:
- More fixes for ACE Arsenal and 3DEN

New compatibility:
- TOH Characters
- Task Force Timberwolf Female Characters

Aggiornamento: 5 ott 2023, 17:42

Aggiornamento: 1 ott 2023, 22:36

- New 3DEN/preInit functions with big help of Eathox
- Support for changing faces in BIS and ACE Arsenal
- New balaclava variants: UK MTP, White, White (Skull 01), White (Skull 02)

Aggiornamento: 30 set 2023, 21:04

Aggiornamento: 30 set 2023, 20:26

- Brand new function delivery system: all units will have a working tight fit balaclava.
- Compatibility with ACE Arsenal, Main Menu Arsenal, 3DEN, etc
- New balaclava model with neck cut
- New CROPAT (Woodland) color