Jagged Alliance 3

Jagged Alliance 3

JA3 Tactician Enhanced
Viser 161-170 af 176 forekomster
< 1 ... 15  16  17  18 >
Opdatering: 30. okt. 2023 kl. 4:20

NIL.

Opdatering: 22. okt. 2023 kl. 2:26

Uploaded some videos for 'Militia Combat SHOW' and how to 'Escape from Ernie Island' in "Dead on Arrival" mode. MORE videos coming soon!

Enhanced 'Adept' AI Archetype now they are extremely dangerous opponents :)
Many minor AI improvement and fixes;
Remove a wrong type loot crate leftover in the old version (sorry for the inconvenience to all BCE mods users).

Next, the priority is to improve combat performance so the stuttering can be reduced.

Opdatering: 17. okt. 2023 kl. 3:48

Enemies tactics, gear and archetypes are optimised for NEW Overhaul-Gunfight Rework 3.0.

Overhaul-Gunfight Rework is now strongly recommeded to play with this hardcore enemies mod.

"Hard Boiled" mod option becomes the default one to give player a chance for difficulty adaptation.

Preparing some videos for enemies tactics showcase and how to beat them in "Dead on Arrival" mode.

Opdatering: 14. okt. 2023 kl. 7:33

AIArchetypes improvement and other minor fixes.

Prepare NEW Gunfight Overhaul 3.0 and Hardcore Enemies mod incorporation.

Opdatering: 14. okt. 2023 kl. 5:49

NIL

Opdatering: 13. okt. 2023 kl. 8:32

By request, slightly enhance 'Hard Boiled' enemies so now they are competent in nightmare experience.
Some adjust & hotfix for AI behaviour.

Opdatering: 12. okt. 2023 kl. 22:56

MAX-Compatibility mod options finally ADDED!
'MAX-Compatibility' option tag must be selected if playing with other Balance and Overhaul mods. e.g. BCE, TOG, Timmeh's Weapon Overhaul, TrueLife Weapons Revision, Gundug's Weapon, etc. GC-Militia mod is also supported here.


*Rato's Gameplay Balance and Overhaul 3 is compatible with all mod options.
*Use Overhaul\weapon balancing mods without 'MAX-Compatibility' mod option might cause the game unplayable.
*Non-Overhaul\weapon balancing mods are 99% compatible.


Minor AI bugs fixed. Working performance update in progress.

Opdatering: 11. okt. 2023 kl. 21:55

Optimise mod options and AI behaviour.
Loots, Craft & Economic optimisation is in the progress great thanks for whathappens and his modding team :)
Will try to increase gaming\combat performance further in the next update.

Opdatering: 8. okt. 2023 kl. 19:20

By request, the 'MOD OPTION' has been added:
  • Choose 'Hard Boiled' to play the mod with AI improvement only: Enemies levels & perks are vanilla.
  • 'Dead On Arrival' - all the enemies are set to their toughest levels. No adaptation, YOU adapt!
  • Change the mod option requires a restart of the game completely and a NEW game start to take effect.

By request, 'Dead-On-Arrival' is now the default option.

Opdatering: 8. okt. 2023 kl. 2:19

By request, the 'MOD OPTION' has been added:
  • Choose 'Hard Boiled' to play the mod with AI improvement only: Enemies levels & perks are vanilla.
  • 'Dead On Arrival' - all the enemies are set to their toughest levels. No adaptation, YOU adapt!
  • Change the mod option requires a restart of the game completely and a NEW game start to take effect.


Some optimisation:
1. Greatly improve the gaming/combat performance in 'Hard Boiled' mode;
2. NO NEED to sort loots- Press 'T' to loot all items of the entire map area to your SQUAD bag;
3. Valuables go to your Mercs individual bags to avoid bugs;
4. Optimise enemies stealthy behaviours.