Squad
[9.0+][Vote] IncredibleCrazyMode - Squad Next Generation
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Actualizare: 8 apr. 2024 @ 9:06

## 0.999F10 (2024-04-09)

### New layers

Seed layers with low tickets:
- ICM_Seed_LT_U_Assault_RNI_IMF
- ICM_SeedTANK_LT_Mutaha_NATO_SCO
- ICM_SeedTANK_LT_Tallil_NATO_SCO
- ICM_SeedHELI_LT_CastleInSky_NATO_SCO

Invasion layers:
- ICM_Mutaha_Invasion_v2
- ICM_Mutaha_Invasion_v3
- ICM_Tallil_Invasion_v2
- ICM_Tallil_Invasion_v3

### Balance changes

- The attacker is prohibited from choosing air assault or light infantry
- Small caliber APC does not require crewman kit
- Air assault defenders can only build 1 ATGM
- Most vehicles for motorized defender are spawned at the beginning
- Irregulars all vehicles are spawned at the beginning, except for tanks and artillery
- All irregulars can see enemy's vehicle spawn time
- All irregulars can buddy rally
- IMF mini HAB changed to be the same as INS
- The cost of the lantern is changed to 10
- Remove limit on the number of infantry trenches

### Bug fixes

- Amphibious assault layers, the vehicle spawn points on ship are wrong
- Mutaha and Sanxian map motorcycles cannot be spawned
- INS support unit is missing 1 Hell Cannon
- INS medics do not have medical kits

Actualizare: 1 apr. 2024 @ 20:34

## 0.999F9 (2024-04-02)

### New

- PLA mechanized unit (PLA 195 Heavy CA Brigade Mechanized Company)
- Server configuration can be seen in the help panel
- The voting ui displays changes to the infantry roles
- Air Assault is available for defenders

### Balance changes

- The number of VDV BTR-DG logi increased by 1
- Air Assault: Increase the number of RWS to 4, add 2 HATs to both attacker and defender.
- Light Infantry: Add 2 light personnel carriers, add 2 HATs to attacker
- Support: Add 2 light personnel carriers, add 2 HATs to attacker
- Motorized: Add 2 light personnel carriers, add 1 HAT for both attacker and defender
- Added motorcycles to the irregular army: 3 for armored and mechanized, 6 for CA, motorcycle support, 9 for light infantry
- Armored and mechanized defenders cannot build ATGM

### Bug fixes

- Temporarily removed Insurgency mode
- Server configuration does not take effect
- Invasion mode sign is missing
- PLAAGF has no commander actions
- Wrong number of BAF CA vehicles
- Raiders cannot be selected

Actualizare: 28 mart. 2024 @ 21:19

## 0.999F8 (2024-03-29)

## Add

- PLANMC automatic riflemen adds Type 80 machine gun kit
- PLANMC SL adds Type 95 machine gun kit
- RGF, RNI Added AK74M+OKP7 kits for SL and riflemen
- BAF CombinedArms and Mechanized added FV520
- Server configuration is added in CustomOptions.cfg.
ICM_AllowFirework=true (whether to allow fireworks)
ICM_AllowMusicPlayer=true (whether to allow speakers)
ICM_AllowCrossTeamVoice=true (whether to allow cross-team voice)
ICM_AllowCrossTeamVoice_Endmatch=false (whether cross-camp voice is prohibited during voting)

## Improve

- Leaning speed increased by 50%
- The spawn time of AirAssault UH/AH is reduced to 5 minutes/8 minutes
- The attacker is prohibited from selecting support units
- Defender's vehicles weakened
- Tickets for crazy seed layers increased to 3000

## Fix

- Some amphibious assault layers cannot be voted on
- Material of HAB camouflage net is wrong
- AlBasrah invasion v3, defender's motorcycle cannot be spawned
- Seed layer, motorcycles cannot be spawned
- The horizontal angle of INS machine gun bunker is too large
- CAF attacker's SL kit does not have a shovel
- CAF offensive armor can build 2 HABs
- ADF SL's rally point is unavailable
- Layers without helicopters also have helicopters

Actualizare: 18 mart. 2024 @ 20:57

## 0.999F7 (2024-03-19)

- Version 7.2 is available, fully supports the voting system, needs to configure layer pool
- 260 layers, including all vanilla layers and all modes (the old ICM layers are temporarily deleted)
- New mode NAAS, a version of RAAS in publicly capture zones
- The factions are re-divided into three major countries (the United States, China, and Russia). The factions of the three major countries cannot engage in civil war; the remaining factions are all independent factions and can fight each other (such as Britain vs. the United States).
- Enemy voice system, press Alt+V key shortcut switch, the default is on
- Air assault and light infantry have been added armed helicopters
- Other new vehicles added

Actualizare: 17 mart. 2024 @ 18:38

v0.999F6

Actualizare: 5 mart. 2024 @ 17:21

## 0.999F5 (2024-03-06)

### Improve

- The sway of French guns is reduced by half
- Three units were added to RNI faction: 155th brigade of the Pacific Fleet, 810th brigade of the Black Sea Fleet, and 336th brigade of the Baltic Fleet.

### Fix

- ICM_Seed_U_Assault_FRA_IMF layer faction error
- Fixed a random crash caused by changing roles at the French medical station
- Try to fix the issue where three French DMRs can be selected
- Gorodok v2 VBCI cannot spawn
- The loading music volume of Castle in the Sky map is too low

Actualizare: 3 mart. 2024 @ 18:12

## 0.999F4 (2024-03-04)

### New

- Fully compatible with French MOD, requires an additional subscription to use
- Added French raider, worker, scout
- New map:
ICM_J_Test_v5_FRANCE
ICM_AlBasrah_v2_FRA_INS
ICM_GooseBay_v1_FRA_BAF
ICM_Gorodok_v2_GK_FRA_IMF
ICM_Kohat_v2_FRA_PLA
ICM_Manic_v8_TLF_FRA
ICM_Mutaha_v4_FRA_INS
ICM_Narva_v1_VDV_FRA
ICM_Yeho_v3_FRA_IMF

### Improve

- Three new songs added to the music player: Marseillaise, Look at the Owls, and You're So Beautiful
- Improved lighting effects of lanterns

### Fix

- The number of lanterns is incorrectly counted
- Talil v1 defender helicopter spawn error

Actualizare: 18 febr. 2024 @ 8:09

## 0.999F3 (2024-02-19)

### New

- New faction: Russian Naval Infantry (RNI)
- New map: ICM_Seed_U_Assault_RNI_IMF (seed map from SQU MOD, replica of a CS classic map)
- New map: ICM_AlBasrah_v8_RNI_INS (currently there are two v8)
- New map: ICM_Sanxian_v1_USMC_PLANMC
- New map: ICM_Sanxian_v2_RNI_IMF
- New map: ICM_AAS_Sanxian_v1_USMC_PLA
- New map: ICM_RAAS_Sanxian_v1_USMC_PLA
- New deployables: birthday cake, lanterns, fireworks, music player, superbox
- New vehicle: BMP1AM (affiliated to RNI, BMP1 equipped with a BTR82A turret)
- Swimming pool and boat added to the training ground
- 2 new gun skins (AKM-gold-plated, QBZ95-optic-dragon), which can be obtained from superbox

### Improve

- Optimization of armed helicopters: add sights, correct rocket launch points, and modify door gun shooting angles
- Adjustments to the balance of vehicles on multiple maps

### Fix

- ZTL11 turret position is wrong
- The wreckage of new vehicles is displayed incorrectly
- LPPV logi cannot place FOB

Actualizare: 17 febr. 2024 @ 8:07

v0.999Fix2

Actualizare: 10 febr. 2024 @ 8:36

v0.999Fix1