Arma 3
HBQ_SpawnSystem
Показване на 41 — 50 от 164 постъпления
< 1 ... 3  4  5  6  7 ... 17 >
Обновление: 2 окт. 2024 в 1:38
от Q

v2.2.4
- Fixed: LambsTask Garrison (Teleport) now teleports in Random Buildings
- Changed: Suppression Threshold of 0 will now disable it. (was -1 before which was confusing)
- Added: Lambs Task Garrison now supports settings for Exitconditions
(Supression threshold and Fired near.)

Обновление: 30 септ. 2024 в 7:11
от Q

v.2.2.3
- Fixed: Error with Stay near Leader in combination Combatlanding.
- Fixed: Vehicle Fuelconsumtion now works on dedicated server.

Обновление: 26 септ. 2024 в 8:45
от Q

v2.2.2
- New: "Stay near Leader" is now a Checkbox and gets calculated automatically.(Minumum Leaderdistance is now calculated considering Groupsize and formation)
- New: Combat Landing for Helicopters (Faster landing with low profile.)
- Fixed: Problems with Stay near Leader and Assaultspeed.
- Fixed: Problem with Balancing and Fleeing
- Fixed: Units unmounting when Transporter moves to Area.
- Fixed: Units dont unmount anymore when No Targetposition is defined or targetposition is very close.

Обновление: 18 септ. 2024 в 15:05
от Q

Обновление: 18 септ. 2024 в 14:19
от Q

Обновление: 18 септ. 2024 в 6:17
от Q

v2.2.1
- Fixed: Several Fixes and Optimizations for Engagement and more.
- New: Added Example in Demomission for Engagement with Transports and Paradrops
- New: Engage Radius Variation

Обновление: 17 септ. 2024 в 20:02
от Q

v2.2.0
- Improved: Overall Improvments and Fixes to Engagement
- New: Engangement mode "FLANK"
- New: Engangement Threshold
- New: CBA settings for Engangement Radius and Threshold
- New: Engagement will work now constantly and not only on first engagement.
- New: Lambs Danger Artillery option
- New: Lambs Garrison Teleport option.

Обновление: 16 септ. 2024 в 3:21
от Q

v2.1.91
- Fixed: Errors when using DynamicAI and SoldierFSM mod.

Обновление: 13 септ. 2024 в 5:37
от Q

Обновление: 13 септ. 2024 в 4:58
от Q