rFactor 2

rFactor 2

Brianza Historic Edition (1000Km)
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更新于:9 月 29 日 上午 4:53
作者:S.Victor

v2.10
- Added pit lane speed-limit workaround to all AIW paths ("FASTEST, LEFT, RIGHT, BLOCK, Historic F2, Spark F3") to prevent AI crash issues from some class-specific mods.

更新于:2023 年 12 月 4 日 下午 10:17
作者:S.Victor

v2.09
- Add 14 new tracking cameras to 1000km layout for complete camera coverage at the two bus stop chicanes. 8 new cameras are placed in cam group one, 6 in cam group two, with reference from real footage.

更新于:2023 年 10 月 2 日 下午 9:40

v2.08
- Rebuilt all double-side collision wall objects to league-friendly single-side collision. Car body will no longer get stuck into wall.
- Fixed estimated fuel consumption display from garage page for 500 Miles layout.

Thanks to DJCruicky and Nicolas Hillebrand for providing valuable suggestion & feedback.

更新于:2023 年 9 月 18 日 上午 8:28

v2.07
- Fixed two spots where false cut detection triggered at 1000km. Adjusted next lap invalid distance detection for 10k & 1000km layout.
- Fixed a decade long issue with "Safety Car" marshal's headphone occasionally popping out of oval banking.
- Add additional restriction to AI paths at each entry & exit of "500 Miles" layout oval section to prevent AIs from going 4 to 6 wide and crashing.
Thanks to DJCruicky for helping with above fixes.

更新于:2023 年 9 月 17 日 上午 8:37

v2.06
- Add brand new historic "500 Miles" (anti-clockwise oval) layout.
- Fixed missing AIW special slowdown, further improvements to cut corridors.

更新于:2023 年 9 月 13 日 上午 8:10

v2.05
- Add 1000km historic layout.
- A maximum of 60 vehicles support for all layouts, include 60 garage & grid spots, 30 pit spots.
- Add night lights for all layouts. Add signal lights for 1000km layout.
- Add historical cones along the center strip of the main straight as seen in real life for 10K layout.
- Fixed and optimized cut corridors to work with the new cut system for all layouts.
- Rebuilt AI pit extension paths for all layouts. AI path at U-turn of pit exit now has bigger radius that prevents some low steering lock vehicles from hitting pit wall.
- Fixed AI over-speeding, crashing, stuck-in-garage issues in pit lane.
- Optimized AI path at the two chicanes of 1000Km layout for old prototypes.
- Fixed an old timing issue found on 10K layout, which lap time would not count on the first timed lap after pit out.
- Fixed missing armco for Junior layout.
- Rear flap always available on all layouts.