tModLoader
[LEGACY] Simple NPC Customizer (Stats, Size, Speed & More!)
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Mis à jour le : 9 nov. 2024 à 22h00
par morpe

1.8.6

Revert due to having too many bugs (my bad)
Will separately upload new version

Mis à jour le : 9 nov. 2024 à 10h41
par morpe

2.0.0

Major Overhaul

This update will break old config settings. You will need to set them up again.

Features
- Config is replaced with a custom made UI. It comes with the ability to create your own groups of NPCs of your own choosing
- Some stats are now separated into multiple different options, instead of just a multiplier. These options include base (+), multiplier (*), flat (+) and override (=) ((base * multiplier) + flat = result, or override = result if non-zero)
- AI Speed can now go below a value of 1
- Mod now tries even harder to override values. For example King Slime will now scale with the scale parameter.
- Projectiles will fully copy movement speed, AI speed and scale (using above improved override)

Fixes
- Stats will now properly carry over to NPCs that turn into a different type (e.g. spiders climbing onto/off of walls, stardust cells)
- Vanilla worms will now have their segments be properly spaced apart when using scale modifier (mods like Calamity may override this unfortunately, would require manual patching)
- Movement modifier is now a lot more functional when it comes to NPCs with tile collision (may still get stuck in walls at very high modifiers, but much less so)

As always, there are possible mod conflictions or specific NPC bugs that are not entirely in my control.
There is a chance I may have missed or forgot about some features in the previous versions during overhauling process, apologies for that

Mis à jour le : 23 mars 2024 à 5h23
par morpe

- Thank goodness I hoped, as netIds were still a little bugged. (Fixed scale not working for most netIds along with hitbox not resizing)

Version 1.8.6 has been published to Stable tModLoader v2024.1

Mis à jour le : 23 mars 2024 à 5h19
par morpe

- ACTUALLY fixed netIds. Hopefully!!!

Version 1.8.5 has been published to Stable tModLoader v2024.1

Mis à jour le : 19 mars 2024 à 23h56
par morpe

- Fixed ignore hp bonus for critters being inverted

Version 1.8.4 has been published to Stable tModLoader v2024.1

Mis à jour le : 13 mars 2024 à 1h03
par morpe

- Fixed npcs with netIds (pinky, zombie variants, eater of souls size variants etc) not working

Version 1.8.3 has been published to Stable tModLoader v2024.1

Mis à jour le : 10 mars 2024 à 7h49
par morpe

- Fixed damage multiplier doing literally nothing

Version 1.8.2 has been published to Stable tModLoader v2024.1

Mis à jour le : 9 mars 2024 à 0h42
par morpe

- Fixed HP potentially rounding down to 0 at low enough values (caused instant enemy despawning)

Version 1.8.1 has been published to Stable tModLoader v2024.1

Mis à jour le : 3 mars 2024 à 2h18
par morpe

- Added override options which can be used to potentially counteract mod conflicts. (Infernum boss compatibility)

Version 1.8.0 has been published to Stable tModLoader v2024.1

Mis à jour le : 15 févr. 2024 à 3h45
par morpe

- Fixed scaling rounding values

Version 1.7.1 has been published to Stable tModLoader v2023.12