Horizon's Gate

Horizon's Gate

Lone Wolf mechanic, by Mafe
Viser 1–6 av 6 bidrag
Oppdatering: 15. nov. 2024 @ 1.52
av Mafe

Edited content

Oppdatering: 15. nov. 2024 @ 1.38
av Mafe

- Fixed a typo on a formula

Oppdatering: 15. nov. 2024 @ 0.33
av Mafe

- The "crew xp on kill" was way too laggy, so it has been removed. On its place, kills make an XP gem to spawn below you (plus a med one if you have the max "Lone Wolf progression")

Oppdatering: 9. mai 2024 @ 7.28
av Mafe

- Update for all my mods with global mechanics. Now they are all disabled for the tutorial and enabled once you sail at least 1 step on Eral. This is done to prevent the tutorial from breaking. If you had the mod on an older save, just going outside and sail will be enough to re-enable them forever. Sorry for the inconveniences.

Oppdatering: 14. apr. 2024 @ 21.26
av Mafe

- Reworked how regeneration of HP and MP works during "Lone Wolf" status
-- When hit, a meter rises up from 1 to 10 counting hits taken
-- At the start of you turn, you regenerate 1 HP/MP plus 10% of you total HP and MP per hit you took
-- Hits taken are resetted after this restoration occurs
- To make you companions to not fall so much behind, while on "Lone Wolf" status, each kill will award 5 + Wolf scalling factor / 10 XP to you and you entire crew

Oppdatering: 30. aug. 2023 @ 6.41

Initial upload