Garry's Mod

Garry's Mod

Project Icarus 4 - Director's Cut
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更新于:8 月 7 日 下午 10:52
作者:lorjason34

8/8/2025

- Removed some dev stuff.

更新于:8 月 7 日 下午 10:36
作者:lorjason34

Update 8/8/2025

- Some small changes.
- Window frames turned from brushes into actual models. (Seen on map 2)
- Attempted optimization #1. May come back to improve on performance.
- Some NPC nodes have special properties now.
- Map1: Had to remove the VJ scarecrows for the brush version. Should also unset a speed penalty when encountering these things.
- Small Scenic changes.

更新于:5 月 13 日 下午 9:58
作者:lorjason34

- Hotfix Update 5/13/2025

- Rearmed the soldiers with the basics hl2 guns. This is a temporary fix, and I'm experimenting with what other weapons they can use as I did figure out how to script it all. If I like it, you'll probably see a new requirement coming up in the next update.
- TODO: Tweak AI to make them fire more.

更新于:2024 年 10 月 18 日 下午 7:30
作者:lorjason34

Update 10/18/24

- Some extra content.
- 2nd attempt to fix a vertex-related bug. May need to check addons.
- Gameplay adjustments.
- Hopefully it works.

更新于:2024 年 3 月 17 日 下午 9:38
作者:lorjason34

Update 3/17/2024

- 4-1:
- Testing soundscapes
- Altered some things (Cameras at least)

- 4-2:
- Finale parts have been changed
- Soundscapes revised (Been doing it wrong the whole time)
- Todo: Find a way to get custom model to work on npc_metropolice

更新于:2023 年 8 月 23 日 下午 7:23

Update 8/23/23

- Balance adjustment (Still brutal on my end)
- Changing the tags

更新于:2023 年 8 月 22 日 下午 12:25

Quick Update for the 2nd ending

更新于:2023 年 8 月 21 日 下午 9:59

- Fixed 2nd ending, again.

更新于:2023 年 8 月 21 日 下午 8:14

8/21/23 - Quick Update

- Second ending fix.

更新于:2023 年 8 月 21 日 上午 10:53

8/21/23

- Update:
- Cubemaps
- Optimization attempts