SpaceEngine

SpaceEngine

The Plutonian Empire Universe
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Update: 4 sep om 6:31

1.4.2: Added clutter to Pisces Centauri, and maybe a few other tweaks to other systems, including Sol.

1.4.1: Fixed a problem with the Solar System replacement.

1.4.0: Overhauled Hadeus; Lilith and Hades now have a 3 magnitude difference, not 2. As such any saved locations within this system are broken and need to be updated. Also removed a bunch of superfluous code from multiple files. Comment if you see any errors.

1.3.3: (Mostly) Finished palettes.

1.3.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.3.1: Updated palettes and added new palettes for deserts (Arid carbonias, ferrias, and terras).

Update: 21 aug om 12:00

1.4.1: Fixed a problem with the Solar System replacement.

1.4.0: Overhauled Hadeus; Lilith and Hades now have a 3 magnitude difference, not 2. As such any saved locations within this system are broken and need to be updated. Also removed a bunch of superfluous code from multiple files. Comment if you see any errors.

1.3.3: (Mostly) Finished palettes.

1.3.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.3.1: Updated palettes and added new palettes for deserts (Arid carbonias, ferrias, and terras).

Update: 16 aug om 17:05

1.4.0: Overhauled Hadeus; Lilith and Hades now have a 3 magnitude difference, not 2. As such any saved locations within this system are broken and need to be updated. Also removed a bunch of superfluous code from multiple files. Comment if you see any errors.

1.3.3: (Mostly) Finished palettes.

1.3.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.3.1: Updated palettes and added new palettes for deserts (Arid carbonias, ferrias, and terras).

Update: 27 jul om 5:25

1.3.3: (Mostly) Finished palettes.

1.3.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.3.1: Updated palettes and added new palettes for deserts (Arid carbonias, ferrias, and terras).

Update: 20 jul om 5:54

1.3.2: Added new palettes for terras (wet terras, ferrias, and carbonias).

1.3.1: Updated palettes and added new palettes for deserts (Arid carbonias, ferrias, and terras).

Update: 3 jul om 8:37

1.3.1: Updated palettes and added new palettes for deserts (Arid carbonias, ferrias, and terras).

Update: 3 jul om 8:08

1.3.1: Updated palettes and added new palettes for deserts (Arid carbonias, ferrias, and terras).

Update: 20 apr om 12:50

1.3.0: SE's default parameters for climateForest and ClimateGrass are wrong. I swapped the values for more realism. I also added basic "easter egg" systems from Microsoft Space Simulator, and generated basic StarGen systems around some binaries and nearby exo-planet hosts.

1.2.4: Updated rotational elements for main Sol bodies.

1.2.3: Renamed a planet and it's moons.

1.2.2: Reduced brightness of Belle Hades' city lights, and commented out it's temperature clamps.

1.2.1: Removed RM.pak as it no longer works for some people in the latest SE updates.

1.2.0: Revamped the Solar System. Jupiter is now a star, inspired by the Gigastructural Engineering mod for Stellaris.

1.1.0: Added custom surface textures for three planets: Belle Hades, Pluto, and Belle Terre.

1.0.1: Patch: Added my diffraction spikes mod, and Rodrigo's Mod.

1.0: Initial Release

Update: 7 jun 2024 om 9:47

1.2.4: Updated rotational elements for main Sol bodies.

1.2.3: Renamed a planet and it's moons.

1.2.2: Reduced brightness of Belle Hades' city lights, and commented out it's temperature clamps.

1.2.1: Removed RM.pak as it no longer works for some people in the latest SE updates.

1.2.0: Revamped the Solar System. Jupiter is now a star, inspired by the Gigastructural Engineering mod for Stellaris.

1.1.0: Added custom surface textures for three planets: Belle Hades, Pluto, and Belle Terre.

1.0.1: Patch: Added my diffraction spikes mod, and Rodrigo's Mod.

1.0: Initial Release

Update: 19 jan 2024 om 4:17

1.2.3: Renamed a planet and it's moons.

1.2.2: Reduced brightness of Belle Hades' city lights, and commented out it's temperature clamps.

1.2.1: Removed RM.pak as it no longer works for some people in the latest SE updates.

1.2.0: Revamped the Solar System. Jupiter is now a star, inspired by the Gigastructural Engineering mod for Stellaris.

1.1.0: Added custom surface textures for three planets: Belle Hades, Pluto, and Belle Terre.

1.0.1: Patch: Added my diffraction spikes mod, and Rodrigo's Mod.

1.0: Initial Release