Noita
More Thematic Random Starts
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更新于:2023 年 10 月 11 日 下午 7:06

Added an advanced setting to prevent this mod from adding its new spells to shops and random wands. Loadouts that use those spells will still spawn with them.

1 new loadout: Oracle (Graham's Things)

更新于:2023 年 9 月 28 日 下午 1:39

Added an Advanced setting to name loadout wands with their internal name instead of just "wand"
1 new loadout: Conduit (Graham's Things)

Fixed the Modder perk showing up in holy mountains
(Hopefully) fixed a weird bug with the settings menu

更新于:2023 年 9 月 25 日 下午 2:59

Forgot to add flavor text to Sworcerer

更新于:2023 年 9 月 25 日 下午 2:46

2 new loadouts: Biomancer and Sworcerer from More Stuff

Added the base mod's loadouts to this mod's settings menu, so they're all available in one place for toggling/selection. The loadout's name also now shows up in the slider tooltip.

更新于:2023 年 9 月 23 日 上午 12:51

[placeholder name] loadout now has an actual perk icon, the temporary shop is spawned by a pickup instead of automatically, and it should just generally be more clear what's happening and why

removed Flare Gun from Shady Chemist, it hung around from Apprentice for some raisin

更新于:2023 年 9 月 22 日 下午 5:03

1 new guest loadout: Shady Chemist from Chemical Curiosities

更新于:2023 年 9 月 19 日 下午 4:58

4 new guest loadouts: Charmed Soul & Visionary from Graham's Things, Phlebotomist & Apprentice from Mega Perk Pack

更新于:2023 年 9 月 18 日 上午 11:06

randomizer machine broke

更新于:2023 年 9 月 17 日 下午 5:04

1 new loadout: Archon (requires Graham's Things)

更新于:2023 年 9 月 17 日 下午 4:47

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