tModLoader

tModLoader

Block's Better Bars
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Opdatering: 16. aug. kl. 9:17

Version 1.3.0.6 has been published to Stable tModLoader v2025.6

Fixed the Miniboss Health Threshold being clamped from 0 to 100. It can now be set much higher (max of 100 million)

Added a new setting to the boss bar; Miniboss Bars for Boss Parts
When enabled, boss parts for certain bosses will be given miniboss bars so you can easily keep track of the boss's parts.

Opdatering: 13. aug. kl. 12:41

Version 1.3.0.5 has been published to Stable tModLoader v2025.6

Slightly tweaked how the mod handles data from the (1.3+) Mod.Call.
It should now recognize when a mod doesn't provide an extended texture for the long bar feature and behave accordingly.

Added a new boss bar setting; Miniboss Health Threshold
Any enemies with max health greater or equal to the threshold will automatically be counted as a miniboss for the purposes of boss bars

Opdatering: 11. aug. kl. 17:45

Version 1.3.0.4 has been published to Stable tModLoader v2025.6

Fixed the improved common enemy healthbars exposing the Brain of Cthulhu among its decoys in phase 2
(Note: This only applies in Expert Mode, matching vanilla behavior)

Microbars' text display will now consistently only show the health of the struck enemy, regardless of if it is part of a multi-part boss. (Ex: Attacking a segment of the EoW will show that segment's HP instead of EoW's cumulative HP)

Microbars should now only appear when enemies are damaged by a player (i.e. not traps, lava, etc.)
(Note: Fallen stars will still trigger microbars, as they are internally treated as a player attack)

Opdatering: 11. aug. kl. 6:33

Version 1.3.0.3 has been published to Stable tModLoader v2025.6

Tweaked how enemy names are retrieved;

Enemies with modified names should now consistently display the modified name instead of "X the Y", where X is the modified name and Y is the original name.

For example; if a Blue Slime were renamed to 'Fast Blue Slime', it will now be displayed as 'Fast Blue Slime' instead of 'Fast Blue Slime the Blue Slime'

Should make the mod more accommodating of mods which add modifiers to enemies
(Ex: Fargo's Enemy Modifiers, Path of Terraria, etc.)

Opdatering: 10. aug. kl. 17:58

Version 1.3.0.2 has been published to Stable tModLoader v2025.6

Comically small localization tweak

Opdatering: 10. aug. kl. 17:55

Version 1.3.0.1 has been published to Stable tModLoader v2025.6

Fixed an exploit where the Lunatic Cultist could be easily discerned from its decoys due to its health bar still showing when using this mod's enhanced common enemy health bars

Added a new config option for boss bars that allows enemies to automatically be counted as minibosses if their max health is above a set threshold.

Opdatering: 10. aug. kl. 15:12

Version 1.3 has been published to Stable tModLoader v2025.6

Renamed the mod to 'Block's Better Bars', since it has more than just boss bars now

Overhauled the mod's config in light of many new features and options

Improved Mod.Call support with the "AddCustomBarV2" Call, which supports adding custom bar textures for modded bosses

New major feature: Sidebars
- Smaller boss bars that appear on the side of the screen, adjacent to the minimap
- When enabled (They're off by default), these temporarily appear to display the status of recently-damaged enemies
- Highly customizable, like boss bars
- Inspired by the enemy healthbars from the 1.3 mod 'Unleveled', by gotest!

New major feature: Improved Common Enemy Healthbars
- The healthbars that appear under damaged enemies can now be replaced by an enhanced version from this mod
- The enhanced healthbars are larger and come with a text display for HP
- They are also highly customizable, per usual

New major feature: Player Widget Bars
- Small bars that can be set to appear below/above your player
- Very similar to the healthbars that appear for other players in multiplayer (Which can now be given text displays, btw)
- You can have bars for health, mana, and flight time!
- Comes with the usual (text displays, loads of config, you get the idea)

Now config feature: Unleveled Special Bar Style
- Added a new option for the Special Bar Style setting; 'Unleveled'
- Based on the enemy healthbars from the 1.3 mod 'Unleveled', by gotest!

New config feature: Mirror Bars
- You can now mirror boss bars (and/or Sidebars) along the horizontal axis
- This also causes bars to drain right-to-left

New config feature: Blacklist
- You can now blacklist certain enemy types from drawing boss bars (and/or Sidebars)

New config feature: More options for customizing text displays
- Text scale can now be changed
- Text can be nudged up/down
- HP displays (and similar) can be set to only show current HP

New config feature: Metastats
- You can display more stats than HP for boss bars (and/or Sidebars)
- This includes; contact damage, defense, knockback resistance, and target
Frankly, these are all pretty unreliable and useless metrics (except target display in multiplayer I guess) but they're here now since apparently people like them*

*The most popular boss bar mod as of writing adds solely this feature (plus boss name and HP percentage), and gets over a million subs for it? (yes, I'm kinda salty tbh)

Opdatering: 6. aug. kl. 16:40

Version 1.2.3 has been published to Stable tModLoader v2025.6

Updated the mod icon

Added 26 unique bar themes; one for every vanilla boss, including event bosses (and the Eternia Crystal)!
- These can be enabled via the 'Signature Boss Bars' config option
- Supports the 'long bars' setting, but not miniboss bars
- Bosses using a signature bar will ignore the current settings for bar style and theme

Opdatering: 30. juli kl. 18:30

Version 1.2.2 has been published to Stable tModLoader v2025.5

- Overhauled the appearance of the 'Default' boss bar style. The original appearance from before this update remains available as the 'Legacy' style option

- Added two 'special' style options that are separate from the standard Boss Bar Style setting ('Borderless' and 'Simple'). Unlike standard styles, these don't come with difficulty-based themes (Though they do support miniboss bars)

- Opacity of the boss bar's fill and/or background can now be customized

Opdatering: 29. juli kl. 14:32

Version 1.2.1 has been published to Stable tModLoader v2025.5

Fixes:
- Fixed some lingering issues with certain bosses not calculating their health fill properly
- As a result of some internal changes to fix the previous issue, bosses with an invalid bar can no longer be forced to draw a vanilla bar. Instead, they are always forced to draw a modded bar without advanced logic.
- Fixed various bosses with multiple parts rendering multiple healthbars at once

Overhauled the bar style system with new styles and customization options
- Bars can now have one of 3 styles; 'Default', 'Vanilla-Style', and 'YABHB-Style'
- Each style comes with unique sprites for Classic Mode, Expert Mode, Master Mode, FTW, Legendary GFB, and minibosses, as well as long variants of each
- Default is the original sprites, whereas Vanilla-Style and YABHB-Style are new
- You can now adjust the color in which bars draw
- Boss bar text can now be recolored
- Bar fill colors can now be customized