Space Engineers

Space Engineers

GFA - Repulsorlift Engines
目前顯示第 1-7 項,共 7 項
更新:2024 年 10 月 14 日 @ 下午 12:25
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Patch 1.1b
  • SE 1.205 Contact Patch compatibility. (BlockCategories)

更新:2024 年 5 月 9 日 @ 上午 4:40
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Patch 1.1a
  • Added MES / RivalAI versions of the thrusters for NPC encounters. As these are not limited by the script, server admins should ensure they are not used by players. They are by default inaccessible and MES will replace them with normal variants when the player takes over.

更新:2024 年 4 月 30 日 @ 上午 2:13
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Patch 1.1
  • Fix for unintentionally high power consumption. This will also change the amount of force that the repulsors display they output (they will now show the proper number), but it won't change the actual force produced.

更新:2023 年 10 月 20 日 @ 上午 4:14

Patch 1.0a
  • Fixes for repulsor logic, including fix for merging issue.

更新:2023 年 10 月 16 日 @ 下午 10:12

Reverting to version 1.0 which has issues with repulsors losing their limits when merging grids but does not have issues where they can suddenly stop working at all.

更新:2023 年 10 月 15 日 @ 下午 1:35

Patch 1.0a
  • Fixes for repulsor logic, including fix for merging issue.

更新:2023 年 8 月 5 日 @ 上午 7:28

Initial Version 1.0