Space Engineers

Space Engineers

GFA - Repulsorlift Engines
Mostrando 1-7 de 7 aportaciones
Actualización: 14 OCT 2024 a las 12:25
por enenra

Patch 1.1b
  • SE 1.205 Contact Patch compatibility. (BlockCategories)

Actualización: 9 MAY 2024 a las 4:40
por enenra

Patch 1.1a
  • Added MES / RivalAI versions of the thrusters for NPC encounters. As these are not limited by the script, server admins should ensure they are not used by players. They are by default inaccessible and MES will replace them with normal variants when the player takes over.

Actualización: 30 ABR 2024 a las 2:13
por enenra

Patch 1.1
  • Fix for unintentionally high power consumption. This will also change the amount of force that the repulsors display they output (they will now show the proper number), but it won't change the actual force produced.

Actualización: 20 OCT 2023 a las 4:14

Patch 1.0a
  • Fixes for repulsor logic, including fix for merging issue.

Actualización: 16 OCT 2023 a las 22:12

Reverting to version 1.0 which has issues with repulsors losing their limits when merging grids but does not have issues where they can suddenly stop working at all.

Actualización: 15 OCT 2023 a las 13:35

Patch 1.0a
  • Fixes for repulsor logic, including fix for merging issue.

Actualización: 5 AGO 2023 a las 7:28

Initial Version 1.0