Kenshi
MEGA Item Integration Patch (For the Kaizo/UWE+ Modpack)
342개 중 31~40개 표시 중
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업데이트: 2025년 8월 6일 오후 11시 17분
작성자: Anrhaa

UWE:
+ 'Heardsman': Improved armor quality to Good (up from cheap).
+ 'Commodore Thomas': Improved armor quality to Standard.
+ 'Natives': Improved armor quality to Standard.
+ 'Chief Idzuon': Improved armor quality to Standard.
+ 'Holy Army Patrol (Narko's Trap)' squad: High Paladin: Removed belt items and added 'Half Gas Mask' and 'Half Gas Mask (alt)'. Other non-unique members were replaced with a copy that has Gas Masks.
+ Changed building category of several Generators to POWER.

Kaizo:
+ Replaced Kaizo's Holy Sentinel with UWE's Holy Sentinel.

업데이트: 2025년 8월 6일 오후 1시 04분
작성자: Anrhaa

Natives and Herdsmen now have 2 basic med kits (up from 1).

Fogmen, Fishmens faction set to NOT REAL. So items looted from them don't get the stolen tag. Tell me if you experience any issues with them.

업데이트: 2025년 8월 5일 오전 8시 15분
작성자: Anrhaa

GASTRONOME:
+ NEW BUILDING: 'Storage: Fishman's eye'. Unlocks along 'Storage: Fishman's caviar'.
+ 'Bones': Reduced value to 150 (down from 250).
+ 'Luxury Goods': Reverted changes (Bones and Fabrics ingredients) and removed recipe from the 'Master bench'.

업데이트: 2025년 8월 2일 오후 11시 50분
작성자: Anrhaa

Weird Recruits!:
+ Removed Daniel from Catun, since he can't be recruited there for some reason.

Animals, Animals, All Kinds of Animals
+ 'LizardBirb' squad are Drifters instead of Wildlife. So they don't get killed before you can recruit them.

업데이트: 2025년 8월 2일 오후 6시 56분
작성자: Anrhaa

Fixed som bags

업데이트: 2025년 8월 2일 오전 9시 08분
작성자: Anrhaa

Removed 'dc_met_target_before' tag from Daniel (racruit) dialogue package

업데이트: 2025년 8월 1일 오전 10시 17분
작성자: Anrhaa

Fully merged UWE - Grazing and Animal Fodder

업데이트: 2025년 8월 1일 오전 9시 21분
작성자: Anrhaa

Reverted changes made to Wrenches and Grind Machines, since Crunk's Tweak Compilation already take care of them.

업데이트: 2025년 8월 1일 오전 9시 04분
작성자: Anrhaa

Reduced dependencies

업데이트: 2025년 7월 31일 오후 10시 59분
작성자: Anrhaa

MISC:
+ 'Copper mine' building functionality: Internal 'Copper' storage increased to 20 (up from 10)
+ 'Ore mine' building functionality: Internal 'Raw Iron' storage increased to 20 (up from 10)
+ 'Stone mine' building functionality: Internal 'Raw Stone' storage increased to 20 (up from 10)

New Functionality:
+ Rusty Sink: It works like a well that automatically collect water.
+ Grind Machine: It works like Tools.
+ Wrench: It works like a basic Skeleton Repair Kit. Value: 100 (down from 150). 75 charges. 2.5 quality.
+ New Item: 'Animal Feed'. Made with 100 Foul Raw Meat and worth 1000nu for animals only. Requires the Tech 1 research with the same name.

UWE
+ 'Carbon mine' building functionality: Internal 'Carbon' storage increased to 20 (up from 10)
+ 'Quarry mine' building functionality: Internal 'Raw Stone' storage increased to 20 (up from 10)

Forgotten Buildings:
+ 'oil drill' building functionality: Internal 'Oil' storage increased to 20 (up from 10)
+ Canteen: It works now as a shop counter.
+ Rusty Sink (old): It works now like a well that automatically collect water.