Kenshi
MEGA Item Integration Patch (For the Kaizo/UWE+ Modpack)
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Update: Jul 4 @ 5:04pm

Fixed research category of every armour and weapon within this collection. Assigned UWE's weapon and armour blueprint.

Update: Jul 3 @ 10:21am

Dropped support to Whistler mod

Update: Jul 2 @ 9:14am

Set coexistence and positive relations with lots of fractions with Shinobi Thieves.

Merged my Default Research Patch

Modifies weapon values of Old Ironsides

Update: Jul 1 @ 2:58pm

External Muscle Suit
+ Reworked the teach that let you craft the armor earlier. Now it's a level 6 tech, cost 2 AI Cores and requires skeleton arms and legs researches.
+ Removed from the cheapest and mid robotic stores.
+ Available only at the BEST robotic stores and twice as rare as Steady arms.

Update: Jul 1 @ 2:32pm

Bounties Galore
+ Baron Samedi didn't spawn at Shaman's Hideout. Changed everything about his squad so he can properly spawn. Set building designation: BD_HQ; building name: Baron Samedi's Hut; layout interior: hq king; AI packages: Cannibal at home-wizard; building: Cannibal Shack; dialogue leader: cannibal gran wizard. Basically, I made his squad the same as cannibal Meat Lord.

Update: Jul 1 @ 1:41pm

Removed 'Cannibal raid 1' (Painted Tribe) from First Village/Kaupang (Blood Butchers). So no more infighting.

Update: Jul 1 @ 11:28am

Bounties Galore:
+ Sovereign, Rusty the Mountain Bandit, Jaffe the Metal Rebel, Felk the Iron Head and Drek now have repair kits.

Update: Jul 1 @ 8:25am

Small fix so Bulls don't spawn with an inventory full of expensive items

Update: Jun 29 @ 11:19pm

Unlocked shirts and hats from supported hivers.

Update: Jun 27 @ 7:16pm

Removed support to already integrated mods.