Kenshi
MEGA Item Integration Patch (For the Kaizo/UWE+ Modpack)
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Update: Jul 14 @ 2:53pm

Rebalanced canine scarves and backpacks. Removed duplicates.

Update: Jul 14 @ 10:51am

Better integration of everything

Update: Jul 11 @ 10:26am

Fixed my fix of The Armoured Direwolf so it works with Armoured Direwolf - Chainmail version

Update: Jul 11 @ 9:34am

Removed dependencies to all robotic fauna

Update: Jul 10 @ 1:54pm

Currently on the animal section of the edit list.

Update: Jul 9 @ 4:30pm

Several small changes. Check the 'Changes' at the discussion tab.

Update: Jul 9 @ 1:54pm

Suspicious Lab: Removed Cooking Pit and replaced with a Prisoner Cage.

UWE:
+ The bugmaster and their pets would no longer eat their prisoners. So a potential recruit that spawn there added by other mod would survive till you rescue them.

Bounties Galore:
+ Set Zander's building as private.

Survival Shelter:
+ Tweaked so they can be only be used by 1 or 2 operators at the same time. x8 Heal rate (the same as a normal bed)

Band of Rejects - New Recruits
+ Sarujan spawn at all Kaizo/UWE cannibal overwrites too.

Minor Faction Overhaul - Scavengers
+ Added execute death item.

Minor Faction Overhaul - Blood Raiders
+ Added execute death item.

Minor Faction Overhaul - Preacher Cult
+ Added execute death item.

Minor Faction Overhaul - Sand Ninjas
+ Added execute death item.

Minor Faction Overhaul - Skeleton Bandits
+ Added execute death item.

Minor Faction Overhaul - United Heroes League
+ Added execute death item.

Children Overhaul:
+ Added death item to hungry bandits, cannibals and dust boys.

Update: Jul 8 @ 10:10am

UWE
+ Fixed nomad pants.
+ 'Ray' and 'Cyber Ray' now have a new dialogue package: 'Ray (Player)' to avoid a bug with 'Sparring Partners'.
+ Removed 'SP_TrainingInherit' from the regular 'Ray' dialogue package.
+ All raw fishes are edible by the supported hivers that can eat raw meat.

Bounties Galore
+ The 'Fog King' now have a standard first aid kit.
+ 'Drug Peddler Caravan Boss' now has a standard first aid kit.
+ 'Snith' now has a basic first aid kit.
+ Renamed 'Goblin' to 'The Goblin'. So the leader is easier to identify.
+ 'Gryf' now has a standard first aid kit. Removed 'Hashish' as Death Item and added them to his inventory.

Gastronome
+ All raw parts (including crab meat) are edible by the supported hivers that can eat raw meat.
+ Garru butt is only edible by race that can eat human teeth.
+ The Hive Queen can’t eat raw food.

Hesh's Hive Cooking.
+ 'Dronefisk' is now edible by the supported hivers that can eat raw meat.

Ashen Hive
+ Ashen Hive Queen, Ashen Hive Soldier and Ashen Hive Worker are now immune to gas.
+ Ashen Hive Soldier needs to be immune to both acid and gas.

Race - Ashen Hive Scout
+ They're now immune to gas and acid.

Resort Island
+ The Affluence Center Shop now only has 2,500 cats (down from 75,000,000)
+ The Nutrition Center Shop now only has 2,500 cats (down from 50,000,000)
+ The Beach House Shop now only has 2,500 cats (down from 50,000,000)
+ The Hunter Club Shop now only has 2,500 cats (down from 50,000,000)
+ The Empire Fashion Shop now only has 2,500 cats (down from 50,000,000)
+ The Outdoor BBQ Shop now only has 2,500 cats (down from 50,000,000)

Sleepe Well
+ Set building category name for easier integration with the collection.

Update: Jul 7 @ 11:24pm

Removed support to NPC Barber Droid

Update: Jul 7 @ 3:20pm

Reverted changes to all particular armors and weapons. They're moved to a new mod.