Project Zomboid

Project Zomboid

Trip 'n' Fall
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更新于:2023 年 12 月 1 日 上午 12:44
作者:BOBcat

  • Not sure but user sandbox settings may not have been taking effect before. Now they are.
  • Allowed negative values to be used for walkingTripChance.
    Now it's possible to completely disable tripping while walking.
    (a quick "fix" because it was asked a couple times)

更新于:2023 年 8 月 19 日 上午 12:30

  • Fixed the conflict with the Arsenal GunFighter mod.
    (changed how i get the isMoving variable)

更新于:2023 年 8 月 11 日 下午 2:01

  • Added sandbox options
  • Mod will be disabled if the player is carrying a corpse

更新于:2023 年 8 月 7 日 上午 7:52

  • Fixed a bug that caused tripping when not supposed to.
    isMoving variable was being set to a wrong value for a single frame

更新于:2023 年 8 月 5 日 上午 5:34

  • Adjusted the tripping chance formula and variables
  • Made alive zombie count dynamic
  • Alive zombies will have a higher chance to trip the player
  • Increased tripping chance if on stairs
  • Implemented the luck traits in deciding whether to trip or to stagger

更新于:2023 年 8 月 3 日 上午 8:14

  • Prevented a potential console error (null table).
  • Prevented a potential bug where the code is run even when the player is in a vehicle.
  • Added a trigger for a different tripping animation.
  • Added a chance to trip but not fall (light stagger) for walking and running.
  • Added a chance to trip while sneak running.
  • Made compatible with the True Crawl mod.
  • Made the mod more efficient.

更新于:2023 年 8 月 2 日 上午 10:32

Initial release.