Arma 3
TTU Factions Expanded Spearhead 1944
Viser 11–20 av 21 bidrag
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Oppdatering: 23. nov. 2023 @ 15.59

-Fixed typo in US weapons faction arrays
-Fixed typo in GER officer cap classname

Oppdatering: 28. sep. 2023 @ 15.48

-Removed superfluous "man" from classnames: RFLman, ARman, Crewman, MKSman > RFL, AR, Crew, MKS
-Shortened Officer classnames: ComOfficer, Officer > ComOff, Off

Oppdatering: 22. sep. 2023 @ 17.39

-Added randomized uniforms and vests

Oppdatering: 31. aug. 2023 @ 17.03

-Germans now use GM german voices if GM is loaded

Oppdatering: 27. aug. 2023 @ 15.33

-Moved event handlers on CfgVehicle entries into their own TTU classes for compatibility

Oppdatering: 17. aug. 2023 @ 14.08

-Added mod.cpp
-Added USA Army Frogskin faction
-Fixed M1A1 US AT man only have 1 frag
-Changed USA Army officers to use double bandoleer instead of a bag

Oppdatering: 10. aug. 2023 @ 19.07

-Fixed Sturmtruppen not having any magazines in the ammo box

Oppdatering: 10. aug. 2023 @ 15.35

-Removed rank specific units, rank uniforms now depend on specific load out (e.g., riflemen are PVTs, grenadiers are PFCs, TLs are CPLs)
-Fixed wrong vest on German G43 Ammobearers and RTOs
-Fixed G43 and K98k Germans not having the correct ammo load
-Took away some StGs from non-ST assault squads (replaced with MP 40s)
-Fixed missing US Medic medikits
-Overhauled US Rangers, now includes vehicles and own ammo bag

Oppdatering: 5. aug. 2023 @ 19.49

-Ammo menu uses a new array to account for items and weapons being included (intended for disposable weapons)
-Added a couple more G43s to the Wehrmacht squads
-Fixed some M1 Garand and M1903 US soldiers not having the correct ammo loads
-Factions with colour smoke rifle grenades now equip TLs with GLs (USA, FLA), GLs no longer have access to colour rifle smoke
-Added missing rifle grenades to US Army and FLA equipment arrays

Oppdatering: 5. aug. 2023 @ 11.18

-Added disposable PzFs and FPs to relevant ammo bags