Arma 3
TTU Factions Expanded Spearhead 1944
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Update: Nov 23, 2023 @ 3:59pm

-Fixed typo in US weapons faction arrays
-Fixed typo in GER officer cap classname

Update: Sep 28, 2023 @ 3:48pm

-Removed superfluous "man" from classnames: RFLman, ARman, Crewman, MKSman > RFL, AR, Crew, MKS
-Shortened Officer classnames: ComOfficer, Officer > ComOff, Off

Update: Sep 22, 2023 @ 5:39pm

-Added randomized uniforms and vests

Update: Aug 31, 2023 @ 5:03pm

-Germans now use GM german voices if GM is loaded

Update: Aug 27, 2023 @ 3:33pm

-Moved event handlers on CfgVehicle entries into their own TTU classes for compatibility

Update: Aug 17, 2023 @ 2:08pm

-Added mod.cpp
-Added USA Army Frogskin faction
-Fixed M1A1 US AT man only have 1 frag
-Changed USA Army officers to use double bandoleer instead of a bag

Update: Aug 10, 2023 @ 7:07pm

-Fixed Sturmtruppen not having any magazines in the ammo box

Update: Aug 10, 2023 @ 3:35pm

-Removed rank specific units, rank uniforms now depend on specific load out (e.g., riflemen are PVTs, grenadiers are PFCs, TLs are CPLs)
-Fixed wrong vest on German G43 Ammobearers and RTOs
-Fixed G43 and K98k Germans not having the correct ammo load
-Took away some StGs from non-ST assault squads (replaced with MP 40s)
-Fixed missing US Medic medikits
-Overhauled US Rangers, now includes vehicles and own ammo bag

Update: Aug 5, 2023 @ 7:49pm

-Ammo menu uses a new array to account for items and weapons being included (intended for disposable weapons)
-Added a couple more G43s to the Wehrmacht squads
-Fixed some M1 Garand and M1903 US soldiers not having the correct ammo loads
-Factions with colour smoke rifle grenades now equip TLs with GLs (USA, FLA), GLs no longer have access to colour rifle smoke
-Added missing rifle grenades to US Army and FLA equipment arrays

Update: Aug 5, 2023 @ 11:18am

-Added disposable PzFs and FPs to relevant ammo bags