Kenshi
Equipment World States [BETA]
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更新于:2023 年 9 月 13 日 下午 6:45

Fixed Reaver Raids not being affected by Tsugi's Death.

更新于:2023 年 9 月 12 日 下午 8:25

Updated Reaver Slave Raids to respond to World States.

更新于:2023 年 9 月 11 日 下午 7:30

Finished UC Raid World States. Now all UC raids will respond to World States. They will also attempt to collect taxes in the Holy Nation if it collapses. This results in them also trying to collect taxes in stupid places like the Iron Valley and Venge, but I'm not really sure how to fix that. Maybe I'll just change them to wear protective clothing so they don't melt.

更新于:2023 年 8 月 26 日 上午 11:21

Updated Dust Bandit EWS, added Meitou Flesh Cleaver to Grand Wizard and Meitou Long Cleaver to Meat Lord (They don't already exist in game).

更新于:2023 年 8 月 26 日 上午 9:56

Added Equipment World States for Most UC Raids.

Fixed Elite Manhunters Spawning early in the Hook and fixed Rebel Reinforcements having random equipment levels.

更新于:2023 年 8 月 7 日 下午 12:59

Fixed ugly starving bandit coloration(i think)

更新于:2023 年 8 月 6 日 下午 9:45

Fixed Dust Bosses spawning with multiple swords.

Increased Max Inquisitor weapon level.

更新于:2023 年 8 月 6 日 下午 9:34

Fixed Hungry bandit equipment spawn tables

更新于:2023 年 8 月 6 日 下午 12:34

This is gunna give me a second fucking mental breakdown, the raids aren't working, but I issued a fix.

Please tell me if raids stop or anything weird happens, this is getting to be too much.

Known Issue with this update: If you kill a hostile faction leader in the middle of a campaign it will rest or cancel the campaign. I haven't tested this in game, but it's techically working as intended, just the game never expected a crackhead like me to do so many interlocking contradictory world states with raids.

更新于:2023 年 8 月 5 日 下午 10:14

Fixed Holy Nation Base Raids, made it so that the dust bandits do a big raid if you piss them off too much.

Gunna work on the UC Raids after this.