Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
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Uppdatering: 20 aug, 2024 @ 12:50

Version 1.9.1a
-Fixed small thing with caravan script, you wouldn't have gotten any of the miscellaneous ancillaries as it was.

Uppdatering: 20 aug, 2024 @ 10:38

Version 1.9.0b
-Updated for game version 5.2
-Updated start_pos, just adding the new rogue minor_cult faction
-New vanilla Ivory Road stuff
-Battle catchment changes
-Added new Mixer slot templates for Empire Forts (primary/secondary), Great Bastion(primary/secondary), and Wef forests (just primary)

Uppdatering: 20 aug, 2024 @ 10:20

Reverting to 1.8.0 so I can upload an older version.

Uppdatering: 20 aug, 2024 @ 10:04

Version 1.9.0a
-Updated for game version 5.2
-Updated start_pos, just adding the new rogue minor_cult faction
-New vanilla Ivory Road stuff
-Battle catchment changes

Uppdatering: 7 aug, 2024 @ 18:10

Version 1.8.0
-Updated start_pos
-Yuan Bo now starts with that one technology unlocked
-Fixed Kuj faction leader's name, using the one from the RoC campaign

Uppdatering: 5 aug, 2024 @ 16:24

Version 1.7.9
-Added "cr_oldworld" to the Imrik dragon (and a few others) mission option/details. Better compatibility.

Uppdatering: 23 jul, 2024 @ 11:31

Version 1.7.8
-Updated the battle catchment map to match vanilla

Uppdatering: 25 jun, 2024 @ 11:59

Version 1.7.7
-Updated for game version 5.1
-Added new mixer factions
-Fixed bugged port in Nippon

Uppdatering: 4 jun, 2024 @ 9:51

Version 1.7.6b
-Updated Guests of the Raja flag with one made by Partypus

Uppdatering: 3 jun, 2024 @ 3:52

Version 1.7.6a
-Updated Deathtoll and Scions flags with ones made by Partypus