Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
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Uppdatering: 1 okt, 2023 @ 15:31

Version 1.3.7a
- Fixed the Far Place ui elements
- Added three more custom-er factions

Uppdatering: 29 sep, 2023 @ 10:58

Version 1.3.6
- Removed dark fortress at Nine Graves in the Eastern Steppes
- Added dark fortress at Abode of the Naga Queens in Khuresh

Uppdatering: 28 sep, 2023 @ 13:18

Version 1.3.5
- Adjusted the feature trees of some of the custom factions (custom-er factions)

Uppdatering: 21 sep, 2023 @ 15:38

Version 1.3.4
- Disabled tunnelling on the west side of Ihan

Uppdatering: 19 sep, 2023 @ 18:30

Version 1.3.3
- Some more lzd geometric web connections
- Prebattle map updated
- Fixed changeling portals (won't fix existing save games)

Uppdatering: 18 sep, 2023 @ 1:46

Version 1.3.2
- Corruption mask tweaked
- Rogue Armies no longer visible in frontend, for now

Uppdatering: 17 sep, 2023 @ 7:55

Version 1.3.1
- Camera height map tweaked
- Pathfinding corrected
- Fixed Bloodwind Keep
- Fixed some faction leader names

Uppdatering: 16 sep, 2023 @ 23:51

Version 1.3.0b
- Mod now properly uploaded as a mod-type .pack
- Fixed camera height map

Uppdatering: 16 sep, 2023 @ 23:05

Version 1.3.0
- Map expanded east by 66 hexes
- East coast of Nippon finished with 5 new regions
- East coast of Elithis finished with another new region (new wef forest)
- New eastern steppes area above Cathay, 18 new regions
- "Bone Island" southwest of Lustria
- "Isles of the Monkey King" in between Ind and Khuresh
- New region on the eastern half of the Tower of the Sun island, now connected to Ind mainland by a fancy (ruined) bridge
- Two new regions in north Bretonnia
- 6 new placeholder factions, flags by HKrul this time
- Trees rearranged in Khuresh and Ind to match impassibility
- Sarthoreal's Watchers now playable
- Added a few new custom factions requiring another mod

Uppdatering: 8 sep, 2023 @ 23:22

Version 1.2.7
- Fixed occupation decisions for Cult of Tsien-Tsin