Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
11–20/157 bejegyzés mutatása
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Frissítés: szept. 5. @ 14:01
ChaosRobie által

Version 3.0.10

  • Added MCT options to move vanilla factions into the new areas
  • Ro-Bie faction leader changed to Chaos Lord of Slaanesh
  • Ro-Bie starting army changed to be Slaanesh-aligned
  • Fixed Kharneth's Sons not having a real starting army
  • Temple of Brahmir is now a Dark Fortress

Frissítés: szept. 4. @ 12:09
ChaosRobie által

Version 3.0.9

  • custom faction agent name group stuff
  • vanilla lizardmen faction agent name group stuff, following mixer

Frissítés: szept. 3. @ 15:10
ChaosRobie által

Version 3.0.8b

  • Fixed mixer custom faction coordinates

Frissítés: szept. 3. @ 15:04
ChaosRobie által

Version 3.0.8a

  • Fixed diplomacy voice actors for some of the new factions
  • Fixed custom mixer faction ids, aligning with mixer's update

Frissítés: szept. 2. @ 18:36
ChaosRobie által

Version 3.0.7

  • Scions of Xholankha and Thousand of Caxuatn given access to the geomantic web
  • Ind given lustria/southlands lighting and snow environment over the Mountains of Heaven

Frissítés: szept. 2. @ 13:39
ChaosRobie által

Version 3.0.6 (breaks save games, use the back-up)

  • Updated to patch 6.3, for real this time
  • Removed temporary tables related to the whole 6.2/6.3 beta thing
  • Remade pathfinding and map_data to fix slot issue with Skjold and Tarangnagar
  • Added attrition to desert in Ind
  • Added new mixer custom factions (Mixer hasn't actually updated yet, so this'll need to be redone)
  • Fixed Tomb King LL starting armies
  • Fixed snakebiter faction potential

Frissítés: szept. 1. @ 19:24
ChaosRobie által

Version 3.0.5

  • Fixed Khosun gates/forts not stopping armies correctly
  • Cathay gets the bastion edicts for those forts
  • Those forts no longer have public order as a consideration
  • Fixed Tsavags and Iron Wolves not having access to edicts
  • New Khuresh teleport for the Will of Hashut endgame

Frissítés: aug. 30. @ 13:01
ChaosRobie által

Version 3.0.4

  • Khosun fortress icons changed
  • Some unusual locations, the ones tied to specific provinces, can now spawn in some of the new provinces

Frissítés: aug. 29. @ 15:03
ChaosRobie által

Version 3.0.3

  • Fixed encounters at sea around Ind
  • Fixed beach near Heomulgul
  • Removed duplicate, flickering mountain near Nandakshi

Frissítés: aug. 28. @ 21:30
ChaosRobie által

Version 3.0.2

  • Renamed the vanilla "Sunken Lands" sea region to "The Black Coast"
  • Map text overlay updated
  • Hidden Landing coast heightmap fixed
  • Shi Wu missing cliffs fixed
  • Phoenix/Unicorn gates lake fixed
  • Lumbria Mountains now visible in shroud/fow