Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Khuresh & Southern Wastes Update!]
Näytetään 131–140 / 157
< 1 ... 12  13  14  15  16 >
Päivitys: 23.8.2023 klo 2.33

Version 1.1.9
- Compiled some db tables, removing the ones ending with _beta
- Renamed frontend_faction_leaders.loc and frontend_factions.loc files

Päivitys: 16.8.2023 klo 22.18

Version 1.1.8
- Added some technologies to Leofric's Fellowship to bring it in-line with the other Mixer bretonnian factions

Päivitys: 14.8.2023 klo 11.21

Version 1.1.7
- Fixed norscan vassal personality script

Päivitys: 14.8.2023 klo 1.12

Version 1.1.6
- Renamed Po-Hai to Ro-Bie, for no other reason other than to stroke my ego, no other reason, none

Päivitys: 11.8.2023 klo 23.39

Version 1.1.5
- pooled_resource_distributions for the new chaos dwarf faction, fixing... something
- and a fancy new tower of zharr image for the new chaos dwarf faction

Päivitys: 11.8.2023 klo 9.26

Version 1.1.4b
- Fixed previous upload being a movie-type .pack

Päivitys: 11.8.2023 klo 9.20

Version 1.1.4a
- Fixed Belakor's IE-specific skill nodes
- Also, hold on, this was uploaded as a movie pack.

Päivitys: 9.8.2023 klo 16.47

Version 1.1.3
- Added the missing `fame_level_agent_record_junctions` table, a surprisingly important one that defines the base subagent cap for a campaign. This will fix some bug with tomb king (including Dread King Legions) heroes.
- Removed some unnecessary and rather large files from the .pack. Dropping it's weight by 300mb.

Päivitys: 9.8.2023 klo 8.00

Version 1.1.2
-Corrected spelling of Zarmuda in a few places
-Added missing initiative_strength_province_to_province_junction for East Ihan
-Added new chd faction to the Tower of Zharr campaign group

Päivitys: 9.8.2023 klo 5.36

Version 1.1.1
- Fixed sea polymeshes not being visible in fow
- Added Belakor teleport nodes for new provinces
- Fixed missing custom-cultue tech trees in start_pos