武装突袭3

武装突袭3

Simple Persist
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更新于:2023 年 7 月 23 日 上午 7:40

Found the cause of the position restore bug throwing players 100m into the air when swapping maps without clearing profile. Fix is now in place.

更新于:2023 年 7 月 22 日 下午 8:20

Found a bug when initiating player, OBJ not always returned. This has been resolved.

更新于:2023 年 7 月 22 日 下午 8:00

Don't update mods tired.

This update contains the cleanup code for old Player Namespaces

更新于:2023 年 7 月 22 日 下午 7:52

更新于:2023 年 7 月 22 日 下午 7:47

Possibly a breaking change, Based on feedback I have received, the Profile Storage has been rewritten so each player will now have an independant Variable with their player data inside, rather than all being stored in a giant array. This should mean that performance for larger player bases is better as it no longer requires iteration through 50 players worth of data to find the correct information.

I have also included an auto-upgrade feature, so the old style should automatically be deleted and the new variable style used in place when the player logs out. From my testing this appears to be working.

If you find any issues with this, please let me know in Discord or here on the workshop.

更新于:2023 年 7 月 21 日 上午 11:21

Made large changes to the overall base of Simple Persist so it now has a more Modular approach for later use.

There is now a WIKI dedicated to the advanced features available, however the base functionality is the same. https://github.com/Toakan-Network/SimplePersist/wiki

更新于:2023 年 7 月 20 日 上午 2:00

Removed 10s delay on load in, due to previous rework this should not be needed now.

更新于:2023 年 7 月 19 日 上午 11:47

Added ACE Medical Compatibility

更新于:2023 年 7 月 19 日 上午 8:17

Redo of the Object gather step when logging in, this should now correctly determine the Player Obj.

更新于:2023 年 7 月 19 日 上午 7:08