Space Engineers

Space Engineers

The Great Tarantula Race Scenario
Viser 11-20 af 26 forekomster
< 1  2  3 >
Opdatering: 16. juli 2023 kl. 19:01

Multiplayer is now possible :D

This one was a bit difficult to fix and i am glad i got it sorted. I just hope I didn't break something else while I was trying to fix it.

Opdatering: 14. juli 2023 kl. 22:48

Opdatering: 14. juli 2023 kl. 21:49

Opdatering: 14. juli 2023 kl. 21:11

Opdatering: 13. juli 2023 kl. 22:57

Hopefully this is the final update. If there are small issues after this I am tempted not to fix them. I just corrected some misleading information in some data pads in task one. Task one needed a lot of updates because I completely changed it. It is also the reason the game will load slowly at the beginning. I didn't know how to revert the voxel surface of just the moon. I suppose I could have spawned in a new moon. But Any way, it will have to do. I am sorry about the long loading time, hopefully most of you who play won't have this problem since it will mostly be because i have an old computer.

Opdatering: 13. juli 2023 kl. 21:19

Added turrets to defend the Laser Antenna Towers as that was a point of significant weakness. If the other team was able to damage the antenna it would them back by as much as two hours. Since they would be able to connect to the satellite it takes a bit of finagling to get the antenna to work properly even with access to the satellite. And they wouldn't have access to the satellite. So they would have to travel to task 2 the slow way.

But it might be a strategy if a team wanted to really get ahead, only now they have to face a turret while trying to do that.

Opdatering: 13. juli 2023 kl. 20:42

made it easier to start as a solo player

Opdatering: 13. juli 2023 kl. 19:56

Added the a starting message to the scenario

Opdatering: 12. juli 2023 kl. 22:08

Opdatering: 12. juli 2023 kl. 20:55

Overhauled Task One since before it didn't serve much of a point to have it, and just added lots of extra time to travel to Earth from the Moon without a jump drive. The Antenna bit was a real pain in the neck to solve and eventually I had to settle on a power solution rather than an antenna solution.

So it works now and I am happy with it :D