Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Ape Society Amphitheatre PREPROD
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Uppdatering: 16 nov @ 20:14

Testing alternate skin shader for dynamic ape fur swap.

Uppdatering: 16 nov @ 19:01

Synchronizing XMLs

Uppdatering: 16 nov @ 16:54

Testing Ape Fur Material Programmatic Overrides from external data.

Uppdatering: 14 nov @ 18:30

Blueprinted Gear:
-Added Physics for Chiesa Shield
-Added Physics for Banana Buster Blade

Common Gear:
-Added tas_base_dagger_black
-Added Physics for Common Shield

Uppdatering: 13 nov @ 21:00

Game Assets:
-Added Extract Statue Prefabs from Stadium Asset
-Added Extract Stairs Prefabs from Stadium Asset
-Added Extract Temple Prefabs from Stadium Asset
-Added Extract Column Prefabs from Stadium Asset

Infrastructure:
-Added Add optional mention to mod publishing script
-Added Add link to mod in discord announcement in mod publishing script

Scenes:
-Added Beltrans Oasis Loading Screen

Uppdatering: 11 nov @ 16:30

Scenes:
-Beltrans Oasis: Fixed Wood Platform Gap in the Middle. Applied Physics to Temple portion of stadium.

Uppdatering: 11 nov @ 16:24

Scenes:
-Beltrans Oasis: Fixed Wood Platform Gap in the Middle, Applied Physics to Stadium

Uppdatering: 11 nov @ 13:26

Added "Ape Traits":
- tas_laser_eyes
- tas_cyborg_implant
- tas_jester_hat
- tas_rainbow_teeth
- tas_icicle
- tas_meerschaum_pipe
- tas_cigar_purple
- tas_kabuto
- tas_gold_grill
- tas_microphone

Added "Common Gear":
- Gold Tipped Spear
- Common Longsword

Added "Game Assets":
- Apply Cloth Weight Painting to Stadium Shade Cloths
- Sawblade

Added "Scenes":
- Beltrans Oasis

Uppdatering: 10 nov @ 12:09

Updated Beltrans Oasis Scene. Updated tiki torch physics.

Uppdatering: 9 nov @ 7:35

Updated Beltrans Oasis Scene & Added custom Arena SFX.