Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Ape Society Amphitheatre PREPROD
Ergebnisse 91–100 von 161
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Update: 18. Feb. 2024 um 11:56

Added correct spawn points for battle mode on Forest map

Update: 18. Feb. 2024 um 11:29

Experimenting with Weapon flags on Pyretheum Sword Supreme version.

Update: 18. Feb. 2024 um 8:29

Big changes to new forest map. Changes include Large wooden tree house in the centre, extra foliage, tree platforms, drawbridges, dungeon, lighting, more access to the main platform, seige ladders, and fine detail to main tree house.

Update: 17. Feb. 2024 um 16:19

Updated Wraparound Glasses. Updated Cardano earrings. Updated Tophat. Imported 2h Katana. Imported 2h Mace.

Update: 14. Feb. 2024 um 19:53

Imported Flanged Mace and adjusted Invictus offset.

Update: 12. Feb. 2024 um 20:27

Imported Goggles and Ape into Gauntlet UI Armory and Character Customization. Added Name Strings to 4 scenes.

Update: 12. Feb. 2024 um 17:11

Reoriented Sawblade and Imported Sunglasses

Update: 11. Feb. 2024 um 20:33

scn_NewForrest map is now ready for testing. Oswin's Fall now has Navmesh thanks to DBT. Slight Adjustments on Beltran's Oasis. Major cleanup of maps no longer used. Rename of used maps to actual names. New names for server operators are are oswins_fall, bancrofts_ruin, aramis_quarry, and beltrans_oasis. Imported tas_visor mesh for apes. Imported final pyretheum textures. Imported and set cloth physics for merchant crests.

Update: 11. Feb. 2024 um 1:25

Added Pyretheum

Update: 10. Feb. 2024 um 20:28

Updated textures for craftsmans axe and Jarman's Escape, Rebalanced Jarman's escape.