XCOM 2
A Harder War: Night Mission Rules
正在显示第 1 - 8 项,共 8 项条目
更新于:2023 年 8 月 13 日 下午 6:55

Removed trigger-happy logging from the Night Mission Ruleset, which should mildly decrease mission start wait time before gaining control of the XCOM Squad.

更新于:2023 年 8 月 11 日 下午 9:46

Fixed a small bug and added Brain_Is_Back's Korean Translation to the mod!

更新于:2023 年 7 月 19 日 下午 11:02

Added support for Unit Flag Extended and a New Status Icon to Mark Units affected by Night Blindness.

更新于:2023 年 7 月 15 日 下午 7:53

Added exceptions to Night Mission Rules - They do not modify sight range if the Low Visibility Sitrep, or the Heavy Fog Sitrep from my Gameplay Mutators is active

更新于:2023 年 7 月 4 日 上午 1:12

Changed Night Blindness Icon out for a better looking one, thanks to RustyDios for pointing that out, and added The Night Ops Goggles, a utility item which enhances combat performance in The Dark.. While the batteries last, at least. NOGs require a Muton Autopsy to unlock.

更新于:2023 年 7 月 2 日 上午 7:13

Small Localization Fix so that Abandoned City environments display as "Shadowy" instead of "Black as Pitch"

更新于:2023 年 7 月 2 日 上午 6:54

Added Electro Flares per community request, a cheaper, inferior version of the Battlescanner that does not require the Autopsy of an ADVENT Trooper.

更新于:2023 年 7 月 1 日 下午 7:15