Left 4 Dead 2

Left 4 Dead 2

Hatless Ellis
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Uppdatering: 7 jun, 2024 @ 1:57

-readded head normal (accidently deleted it explaining filesize decrease)
-added jiggle to holster ala Jiggly Nick
-added jiggles and helpers to overall sleeves

Uppdatering: 3 jun, 2024 @ 0:15

-fixed bad normals on flexes

Uppdatering: 1 jun, 2024 @ 16:31

-reduced filesize (how? why? idk)
-perfected flex wrinkle* strength and replication (now 1:1 with valve)
-changed head material to patch that includes original head material

Uppdatering: 10 maj, 2024 @ 10:28

-moved 2 or 3 of the hair cards ever so slightly
-fixed busted rigging on the hair (cards)

Uppdatering: 8 jul, 2023 @ 22:50

-added retex cdmaterial dir
-adjusted hair card positions to cover more gaps

Uppdatering: 7 jul, 2023 @ 14:09

-updated detail_it texture

Uppdatering: 7 jul, 2023 @ 8:41

-added custom head detail for biled vmt (can't have two details in single vmt?)

Uppdatering: 2 jul, 2023 @ 1:38

-ditto

Uppdatering: 2 jul, 2023 @ 1:38

-added mechanic_hair vmt with $nodecal 1 property to mitigate crashes from indice buffer overflow

Uppdatering: 2 jul, 2023 @ 0:54

-ACTUALLY fixed mipmap artifacting around the head detail texture