Avorion
[2.5.2+] Xavorion: Combat AI
Показані результати 1–10 із 24
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Оновлено: 16 груд. 2024 о 5:54
автор: LM13

- Fixed issue with Aggressive ignoring Formation Order Attack

Оновлено: 12 верес. 2024 о 7:12
автор: LM13

- [Tweak] AI will use median weapon range more often
- [Tweak] AI will prefer to fight on Strategy View plane

Оновлено: 29 серп. 2024 о 14:15
автор: LM13

- [Tweak] Regroup Order is passed to Carrier Fighters in formation as Return to Hangars

Оновлено: 6 серп. 2024 о 6:52
автор: LM13

- Changed automatic Carrier orders to apply only to Armed fighters

Оновлено: 3 серп. 2024 о 12:44
автор: LM13

- Carrier fighters landing issue workaround

Оновлено: 1 лип. 2024 о 5:56
автор: LM13

- eXtended Faction Packs update

Оновлено: 22 черв. 2024 о 16:17
автор: LM13

- [2.5.2] Combat Rebalance Update

Оновлено: 8 черв. 2024 о 15:54
автор: LM13

- [BugFix] Player seated ship losing autopilot in Aggressive state

Оновлено: 8 берез. 2024 о 5:47
автор: LM13

- [BugFix] Self Defense prevents docking
- Docked ships will never engage in self defense

Оновлено: 29 лют. 2024 о 2:48
автор: LM13

- Fixed Carrier orders in RTS
- Fighters respect Attack and Regroup orders
- Sprint orders fighters to Defend their Carrier
- Move Attack preserves previous fighter orders
- Smart Attack & Aggression will correctly order fighters to attack
- Double-click on Stop order will issue Defend/Regroup for Fighters