Avorion

Avorion

[2.5.2+] Xavorion: Formations
Ergebnisse 1–10 von 22
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Update: 12. Sep. 2024 um 7:08
von LM13

- [Framework] Added FormationSelector script
- Support for extending/switching formations is now available

Update: 11. Jul. 2024 um 8:09
von LM13

- Removed client side error

Update: 1. Jul. 2024 um 5:56
von LM13

- eXtended Faction Packs update

Update: 24. Jun. 2024 um 17:22
von LM13

- Formation Orders update

Update: 22. Jun. 2024 um 16:18
von LM13

- [2.5.2] Combat Rebalance Update

Update: 8. Jun. 2024 um 15:55
von LM13

- [Tweak] Reduced distance between ships in formations with large ships

Update: 1. Mrz. 2024 um 2:32
von LM13

- Changed double-click Stop order to call Fighters back into hangars
- [BugFix] Carriers deploying all fighters on sector entered

Update: 29. Feb. 2024 um 2:48
von LM13

- Fixed Carrier orders in RTS
- Fighters respect Attack and Regroup orders
- Sprint orders fighters to Defend their Carrier
- Move Attack preserves previous fighter orders
- Smart Attack & Aggression will correctly order fighters to attack
- Double-click on Stop order will issue Defend/Regroup for Fighters

Update: 21. Feb. 2024 um 11:38
von LM13

- Added Carrier support for NPC formations

Update: 17. Dez. 2023 um 10:21
von LM13

- [Bugfix] Spawn system failing sometimes
- [Bugfix] Armed turrets firing at targets during mine/repair
- [Bugfix] Rare spawn of Alliance/Player ships instead of NPC
- [Bugfix] Client side errors in scripts