Avorion
[2.5.2+] Xavorion: Formations
Показване на 1 — 10 от 22 постъпления
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Обновление: 12 септ. 2024 в 7:08
от LM13

- [Framework] Added FormationSelector script
- Support for extending/switching formations is now available

Обновление: 11 юли 2024 в 8:09
от LM13

- Removed client side error

Обновление: 1 юли 2024 в 5:56
от LM13

- eXtended Faction Packs update

Обновление: 24 юни 2024 в 17:22
от LM13

- Formation Orders update

Обновление: 22 юни 2024 в 16:18
от LM13

- [2.5.2] Combat Rebalance Update

Обновление: 8 юни 2024 в 15:55
от LM13

- [Tweak] Reduced distance between ships in formations with large ships

Обновление: 1 март 2024 в 2:32
от LM13

- Changed double-click Stop order to call Fighters back into hangars
- [BugFix] Carriers deploying all fighters on sector entered

Обновление: 29 февр. 2024 в 2:48
от LM13

- Fixed Carrier orders in RTS
- Fighters respect Attack and Regroup orders
- Sprint orders fighters to Defend their Carrier
- Move Attack preserves previous fighter orders
- Smart Attack & Aggression will correctly order fighters to attack
- Double-click on Stop order will issue Defend/Regroup for Fighters

Обновление: 21 февр. 2024 в 11:38
от LM13

- Added Carrier support for NPC formations

Обновление: 17 дек. 2023 в 10:21
от LM13

- [Bugfix] Spawn system failing sometimes
- [Bugfix] Armed turrets firing at targets during mine/repair
- [Bugfix] Rare spawn of Alliance/Player ships instead of NPC
- [Bugfix] Client side errors in scripts