Garry's Mod
Better Ammo on Kill
Se afișează 1-10 din 16 intrări
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Actualizare: 17 iun. 2023 @ 18:47

added more customization options, including an experimental balanced mode where you can receive a random amount of ammo between a user-chosen mag size percentage and the max mag size

made oneshots countable as headshots

revamped the utilities menu

Actualizare: 15 iun. 2023 @ 21:41

idk probably nothing

Actualizare: 14 iun. 2023 @ 2:39

+Added an options menu under Utilities
+Made some of the convars ClientConVars where necessary

Actualizare: 14 iun. 2023 @ 2:35

+Added an options menu under Utilities
+Made some of the convars ClientConVars where necessary

Actualizare: 12 iun. 2023 @ 23:18

attempted to add an options menu i have no idea if it worked

added slight work-around support for arccw guns

Actualizare: 10 iun. 2023 @ 21:20

+added ammo on kill player functionality

made it so the default hl2 projectiles are associated to their ammotype, fixing a bug where a projectile kills an NPC/player while the player switches to a different gun, resulting in this switched-to-gun receiving the ammo instead of the gun that shot the projectile

Actualizare: 9 iun. 2023 @ 0:42

Actualizare: 8 iun. 2023 @ 19:50

Actualizare: 8 iun. 2023 @ 17:51

parity with holsteredreload

Actualizare: 7 iun. 2023 @ 23:54

fixed ammo limits for guns similar to the RPG (projectile, no ammo reserve) and the crossbow bolt (mag size = 1)