Garry's Mod

Garry's Mod

Better Ammo on Kill
Ergebnisse 1–10 von 16
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Update: 17. Jun. 2023 um 18:47

added more customization options, including an experimental balanced mode where you can receive a random amount of ammo between a user-chosen mag size percentage and the max mag size

made oneshots countable as headshots

revamped the utilities menu

Update: 15. Jun. 2023 um 21:41

idk probably nothing

Update: 14. Jun. 2023 um 2:39

+Added an options menu under Utilities
+Made some of the convars ClientConVars where necessary

Update: 14. Jun. 2023 um 2:35

+Added an options menu under Utilities
+Made some of the convars ClientConVars where necessary

Update: 12. Jun. 2023 um 23:18

attempted to add an options menu i have no idea if it worked

added slight work-around support for arccw guns

Update: 10. Jun. 2023 um 21:20

+added ammo on kill player functionality

made it so the default hl2 projectiles are associated to their ammotype, fixing a bug where a projectile kills an NPC/player while the player switches to a different gun, resulting in this switched-to-gun receiving the ammo instead of the gun that shot the projectile

Update: 9. Jun. 2023 um 0:42

Update: 8. Jun. 2023 um 19:50

Update: 8. Jun. 2023 um 17:51

parity with holsteredreload

Update: 7. Jun. 2023 um 23:54

fixed ammo limits for guns similar to the RPG (projectile, no ammo reserve) and the crossbow bolt (mag size = 1)