Rivals of Aether

Rivals of Aether

Jotaro Kujo v2
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更新于:4 月 27 日 下午 12:46
作者:Skyfirn

v2.84
Workshop update made taunt use wrong sprites.

更新于:3 月 29 日 下午 12:13
作者:Skyfirn

v2.83
Gave a little cooldown to side-special to reduce spamming (and because there is only one real Iggy)

更新于:2023 年 6 月 25 日 上午 6:03

v2.82
Dtilt was too stong at high precentages.

更新于:2023 年 6 月 24 日 上午 8:43

v2.8
I fixed the thingy with Nspecial from the last update, but misclicked and now it's v2.8 instead of v2.72. :/

更新于:2023 年 6 月 24 日 上午 8:37

v2.7
Bair is stronger at the tipper (added the visual effect for it) and weaker at the base.
Dspecial moves slightly downwards at the end of the move.
Fair has the tipper visual and the offset looks wonderful.
When you use taunt you don't turn back without an animation anymore.
I just remembered that Nspecial is b-cancelable, but you are allowed to do so for way to long, so I'll fox that in a bit.
And yeah, I think that's sort of it. Thanks for the 900 subs btw (^///^).

更新于:2023 年 6 月 5 日 上午 8:41

Would it work now? (It does.) Also removed 2 enters, but that doesn't matter at all. (Versoin is now 2.62. It was supposed to be 2.61, but I don't care)

更新于:2023 年 6 月 5 日 上午 8:30

Debug thingy gone again + when you get hit during upspecial, you don't move back to where you started the move. No more getting spiked and teleporting downwards lol.
Also, when you upspecialed next to the stage and moved through it, you now still have your normal momentum (this doesn't work when I download my own character...). This also fixed the 1 frame visual bug where you see your stand teleporting upwards.

更新于:2023 年 6 月 5 日 上午 6:15

Yeah. Okay. Debug thingy gone.

更新于:2023 年 6 月 5 日 上午 6:14

Ehm. I didn't downgrade my character by removing the wrong thing at all...

更新于:2023 年 6 月 4 日 上午 11:21

I actually forgot to remove the debug hud (✿◠‿◠)